ItemForge is a complete overhaul of a minecraft combat system. Or something like that, cause rn this is still an alpha version. With this plugin, I wanted to alter the way players fight, add some randomness and overall make combat more interesting.
- Alter Damage Calculation
- Crafting additions and changes
- Smithing
- New Weapons
- Wiki
Currently, the damage done by weapons is only manipulated by its durability.
If there is, for example, only 20% left, the damage will be reduced by 40%.
This calculation is actually
fully customizable in the config.yml
You are now able to craft chainmail armor using chains
Currently only working for armors
This adds multiple custom attributes to armors and tools, changing the experience you have using those items. There will be at least one negative and positive Attribute applied to every armor piece. Which armor pieces can get which attribute has to be defined in the config. Below you can find the current attributes, there will be more soon.
Advantages:
Agility
| Makes you fasterPride
| Gives you strenghtHard Shell
| Provides a chance that projectiles bounce off youHot Metal
| You are immune to fire for a customizable amount with a cooldown limiting this abilityGliding
| Swords have a chance to not hit you
Disadvantages:
Flamable
| You take more fire damageSlowing
| Slows you downSoft
| (Still WIP)A Hole in the Wall
| Projectiles do more damage
There are currently two different commands that help with debugging,
/debuginfo
and setitemdurability
.
command | args | Permission | Features |
---|---|---|---|
debuginfo | show_damage_info | itemforge.debug.show_damage_info | shows you various information like your current damage |
setitemdurability | none | itemforge.debug.setitemdurability | pretty self explanatory (if no number is put in shows you the items current durability) |