create material utils to clone off of for cleaner setup #670
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Linking
related to #669
Problem
reduce number of overall programs and materials being used in a scene (reduce number of draw calls per renderpass)
Solution
temporary pass to reduce number of overall unique new materials - going to do a cleaner/bigger version of this when we add in a MaterialsManager to actually cache re-used materials better.
Breaking Change
nope
Notes
...
Required to Merge
- [ ] VIDEO - if this pr changes something visually - post a video here of it in headset-MR and/or on desktop (depending on what it affects) for the reviewer to reference.- [ ] BREAKING CHANGE@lobau
@hanbollar