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2D Puzzle-Platformer Adventure game, developed with XNA 4.0 for XBox360 and published on Xbox Live Indie Games (XBLIG). Game assets not included.

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VisualStudioEX3/Grey-Infection

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Grey-Infection (Codename: White & World)

(© Undead Code Studios 2011)

2D Puzzle-Platformer Adventure game for Xbox Live Indie Games.

grey_infection

Development date/period:
  • 2010 - 2011
History:

My first professional game developed in a game studio (the extint Undead Code Studios). A 2D Puzzle-Platformer Adventure, based on White & World, a Game Jam project in which some members of the team worked, and that you can found in my portfolio.

The game mechanic basically is destroy the enemies, in the correct order, to create or destroy parts of the level, to reach the exit point. The exit point can only be enable when the all enemies are eliminated.

The game was developed using an own XNA based game engine, TLSA.Engine, a newer version of my old game engine TLSA Engine (based on Visual Basic 6.0 and dx_lib32, an own game framework).

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2D Puzzle-Platformer Adventure game, developed with XNA 4.0 for XBox360 and published on Xbox Live Indie Games (XBLIG). Game assets not included.

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