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Update bumper prefab to world space.
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freezy committed Dec 23, 2022
1 parent c205ea4 commit 8878bec
Showing 1 changed file with 15 additions and 6 deletions.
21 changes: 15 additions & 6 deletions Assets/Resources/Prefabs/Bumper.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -26,9 +26,10 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 642515788050218447}
m_LocalRotation: {x: 0, y: 0, z: 0.08000981, w: 0.9967941}
m_LocalPosition: {x: 500, y: 1250, z: 0}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 465850821971645549}
- {fileID: 185446249956010489}
Expand Down Expand Up @@ -118,6 +119,7 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8936098568141045026}
m_RootOrder: 2
Expand All @@ -129,7 +131,7 @@ MeshFilter:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2782857395794746971}
m_Mesh: {fileID: 4300000, guid: 23cba34ca423ac64598eb00a6c49c21d, type: 2}
m_Mesh: {fileID: -1371981956913550468, guid: 2704e7232a1c60943bfb7d5656bef9f5, type: 3}
--- !u!23 &8557801633222693968
MeshRenderer:
m_ObjectHideFlags: 0
Expand All @@ -141,6 +143,7 @@ MeshRenderer:
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
Expand Down Expand Up @@ -200,6 +203,7 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8936098568141045026}
m_RootOrder: 1
Expand All @@ -225,7 +229,7 @@ MeshFilter:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4831611243493218810}
m_Mesh: {fileID: 4300000, guid: 9ab275eadf37d214e9b19f950656e126, type: 2}
m_Mesh: {fileID: -3060937963219804426, guid: 2704e7232a1c60943bfb7d5656bef9f5, type: 3}
--- !u!23 &2116278473410869078
MeshRenderer:
m_ObjectHideFlags: 0
Expand All @@ -237,6 +241,7 @@ MeshRenderer:
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
Expand Down Expand Up @@ -296,6 +301,7 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8936098568141045026}
m_RootOrder: 3
Expand All @@ -319,7 +325,7 @@ MeshFilter:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5455811174752170985}
m_Mesh: {fileID: 4300000, guid: 1c6eae054101b3d48b5866f6672ff86b, type: 2}
m_Mesh: {fileID: -6693571814186033521, guid: 2704e7232a1c60943bfb7d5656bef9f5, type: 3}
--- !u!23 &4142735908450955278
MeshRenderer:
m_ObjectHideFlags: 0
Expand All @@ -331,6 +337,7 @@ MeshRenderer:
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
Expand Down Expand Up @@ -389,6 +396,7 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 8936098568141045026}
m_RootOrder: 0
Expand All @@ -400,7 +408,7 @@ MeshFilter:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5797145664016368702}
m_Mesh: {fileID: 4300000, guid: 126ef1edc4ca89d438ecf6fcc62d59fe, type: 2}
m_Mesh: {fileID: 8041013622440123555, guid: 2704e7232a1c60943bfb7d5656bef9f5, type: 3}
--- !u!23 &2855870074223701206
MeshRenderer:
m_ObjectHideFlags: 0
Expand All @@ -412,6 +420,7 @@ MeshRenderer:
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
Expand Down

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