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VCST-244: Fix issues with Money (#232)
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* fix: Use CurrencyDecimalDigits instead of NumberDecimalDigits when rounding money

* fix: Make the multiplication of Money by Money obsolete, as it makes no sense

* fix: Change return type to decimal when dividing Money by Money
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artem-dudarev authored Nov 22, 2024
1 parent 23d093e commit cc196dd
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Showing 3 changed files with 6 additions and 4 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@ public decimal RoundMoney(decimal amount, Currency currency)
{
var roundingType = EnumUtility.SafeParse(currency.RoundingType, RoundingType.Rounding001);
var midpointRounding = EnumUtility.SafeParse(currency.MidpointRounding, MidpointRounding.AwayFromZero);
return Round(amount, currency.NumberFormat.NumberDecimalDigits, roundingType, midpointRounding);
return Round(amount, currency.NumberFormat.CurrencyDecimalDigits, roundingType, midpointRounding);
}

/// <summary>
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5 changes: 3 additions & 2 deletions src/VirtoCommerce.CoreModule.Core/Currency/Money.cs
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Expand Up @@ -115,11 +115,12 @@ public decimal TruncatedAmount
public static Money operator -(Money first, Money second)
=> new Money(first.InternalAmount - second.ConvertTo(first.Currency).InternalAmount, first.Currency);

[Obsolete("Multiplying Money by Money makes no sense", DiagnosticId = "VC0009", UrlFormat = "https://docs.virtocommerce.org/products/products-virto3-versions/")]
public static Money operator *(Money first, Money second)
=> new Money(first.InternalAmount * second.ConvertTo(first.Currency).InternalAmount, first.Currency);

public static Money operator /(Money first, Money second)
=> new Money(first.InternalAmount / second.ConvertTo(first.Currency).InternalAmount, first.Currency);
public static decimal operator /(Money first, Money second)
=> first.InternalAmount / second.ConvertTo(first.Currency).InternalAmount;

public static bool operator ==(Money money, long value) => !(money is null) && money.InternalAmount == value;

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Original file line number Diff line number Diff line change
@@ -1,5 +1,6 @@
using System;
using System.Collections.Generic;
using VirtoCommerce.CoreModule.Core.Common;
using VirtoCommerce.CoreModule.Core.Currency;
using VirtoCommerce.CoreModule.Core.Enums;
using Xunit;
Expand All @@ -14,7 +15,7 @@ public void CanRound(decimal amount, decimal expected, RoundingType roundingType
{
// Arrange
var roundPolicy = new DefaultMoneyRoundingPolicy();
var currency = new Currency();
var currency = new Currency(new Language("en-US"), code: null);
currency.RoundingType = roundingType.ToString();
currency.MidpointRounding = midpointRounding.ToString();

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