Releases: VaneBrain/blitz3d_msvc2017
Releases · VaneBrain/blitz3d_msvc2017
v1.111
***** V1.111 *****
Updated SystemProperty function to recognize Windows 8, 8.1 and 10 (altho it recognizes them all at ones). Also added architecture property.
New functions:
- EntityDistanceSquared;
- TextureLODBias (by juanjpro);
- Functions for checking memory information: MemoryLoad, TotalPhys, AvailPhys, TotalVirtual, AvailVirtual;
- InFocus (for checking if the application is in focus or not);
- DesktopWidth and DesktopHeight for getting user's desktop resolution;
New TextureBlend mode 6 for bump mapping (by juanjpro).
New Graphics mode 4 for Borderless windowed mode.
Fixed an RNG edge case (by juanjpro).
If rnd_state=RND_M, the next call to rnd would change it to 0, which is invalid.
Fixed collision issues (by juanjpro).
Vector normalization did not check if the length was 0, so there were some edge cases that would send everything to NaN.
Fixed DebugLog and Stop functions working even with debug been disabled (by juanjpro).