Website | Link |
---|---|
wallstation site | https://nowalls.lol/ |
/tg/Wiki | https://tgstation13.org/wiki/Main_Page |
Codedocs | https://codedocs.tgstation13.org/ |
Wallstation Discord | https://discord.gg/55Z4R5Xtsw |
Coderbus Discord | https://discord.gg/Vh8TJp9 |
This is the codebase for the Wallstation flavoured fork of SpaceStation 13.
Space Station 13 is a paranoia-laden round-based roleplaying game set against the backdrop of a nonsensical, metal death trap masquerading as a space station, with charming spritework designed to represent the sci-fi setting and its dangerous undertones. Have fun, and survive!
The quick way. Find bin/server.cmd
in this folder and double click it to automatically build and host the server on port 1337.
The long way. Find bin/build.cmd
in this folder, and double click it to initiate the build. It consists of multiple steps and might take around 1-5 minutes to compile. If it closes, it means it has finished its job. You can then setup the server normally by opening tgstation.dmb
in DreamDaemon.
Building tgstation in DreamMaker directly is deprecated and might produce errors, such as 'tgui.bundle.js': cannot find file
.
How to compile in VSCode and other build options.
Interested in some starting lore?
All code after commit 333c566b88108de218d882840e61928a9b759d8f on 2014/31/12 at 4:38 PM PST is licensed under GNU AGPL v3.
All code before commit 333c566b88108de218d882840e61928a9b759d8f on 2014/31/12 at 4:38 PM PST is licensed under GNU GPL v3. (Including tools unless their readme specifies otherwise.)
See LICENSE and GPLv3.txt for more details.
The TGS DMAPI is licensed as a subproject under the MIT license.
See the footer of code/__DEFINES/tgs.dm and code/modules/tgs/LICENSE for the MIT license.
All assets including icons and sound are under a Creative Commons 3.0 BY-SA license unless otherwise indicated.