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Ansible playbooks and configs for csfun and csmatch servers at PolyLAN Zurich

Important: Maps and FastDL files are quite big and therefore hosted separately. Maps need to be placed at csfun/csgo/maps before deployment. FastDL files need to be hosted on a webserver pointed at by fastdl_url in hosts.

Sources of plugins used in csfun:

Plugin version / commit source
MetaMod 1.10 - build Stable 971 sourcemm.net
SourceMod 1.9 - Stable build 6282 sourcemod.net
UMC 3.6.2 - d05adbe (clone) github.com
ServerAdvertisements 3 f27fdfc (fork) github.com
QuakeSounds v3 3.5.0 (patched) alliedmods.net
multi-1v1 1.1.9 github.com
1v1-Headshot c6159c0 github.com
1v1-Dodgeball baba597 github.com
1v1-RandomDrugRounds 27da513 github.com
1v1-Noscope-Only 4639fee github.com
1v1-HeGrenades 3869c15 github.com
1v1-MeleeWeapons c6159c0 github.com
1v1-Challenge v1.1.5 github.com
retakes v0.3.4 github.com
retakes - MyWeaponAllocator c192c5e github.com
retakes - MyWeaponAllocator c192c5e github.com
retakes-instadefuse c192c5e(not builded) github.com
retakes-hud 9512df9(not builded) github.com
retakes-autoplant 9751a69 github.com
GhostStrike 1.3.0 (from AlliedModders) github.com
executes #42 from jenkins github.com
executes-spawns 7cb7d70 github.com
Paintball 2.3.7 alliedmods.net
togdzteamselection - alliedmods.net

Sources of plugins used in cspug:

Plugin version / commit source
MetaMod 1.10 - build Stable 971 sourcemm.net
SourceMod 1.9 - Stable build 6282 sourcemod.net
pug-setup 2.0.5 github.com

additional remarks

  • We ran into trouble with the default volume caching settings of ProxMox VMs(ram and swap would be eaten up). -'Fixed' by using writethrough as the cache setting.

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