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models: deduplicate and convert human model to IQM, name it human_male #19
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make human model conversion to IQM easier
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The We need a gamecode change to take in account the model deduplication, the file name changes, and the model loading: |
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Do skins not work? |
- rotate the model in a way the default base is ok - tell the game to rotate the model back because the animations are rotated
Fwiw, this works for me, but I will be submitting new human iqms in the near future |
Lgtm for now |
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plus some additional commits I may push separately.