Make the source unity build-friendly #24
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name: Build | |
on: [push, pull_request] | |
jobs: | |
Linux: | |
runs-on: ubuntu-20.04 | |
env: | |
BUILD_TYPE: Release | |
CC: ${{ matrix.cc }} | |
CXX: ${{ matrix.cxx }} | |
strategy: | |
fail-fast: false | |
matrix: | |
include: | |
- cc: clang | |
cxx: clang++ | |
cmake_options: -DENABLE_PRECOMPILED_HEADERS=OFF -DSAMPLES_BACKEND=GLFW_GL2 | |
- cmake_options: -DBUILD_TESTING=ON -DENABLE_PRECOMPILED_HEADERS=OFF | |
enable_testing: true | |
- cmake_options: -DNO_FONT_INTERFACE_DEFAULT=ON -DENABLE_LOTTIE_PLUGIN=ON -DSAMPLES_BACKEND=X11_GL2 | |
- cmake_options: -DDISABLE_RTTI_AND_EXCEPTIONS=ON -DSAMPLES_BACKEND=SDL_GL2 | |
- cmake_options: -DNO_THIRDPARTY_CONTAINERS=ON -DSAMPLES_BACKEND=SFML_GL2 | |
steps: | |
- uses: actions/checkout@v2 | |
- name: Install Dependencies | |
run: |- | |
sudo apt-get update | |
sudo apt-get install cmake ninja-build libsdl2-dev libsdl2-image-dev libfreetype6-dev libglew-dev liblua5.2-dev libsfml-dev librlottie-dev libglfw3-dev | |
- name: Create Build Environment | |
run: cmake -E make_directory ${{github.workspace}}/Build | |
- name: Configure CMake | |
working-directory: ${{github.workspace}}/Build | |
run: >- | |
cmake $GITHUB_WORKSPACE -G Ninja -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DBUILD_LUA_BINDINGS=ON -DBUILD_SAMPLES=ON -DWARNINGS_AS_ERRORS=ON | |
${{ matrix.cmake_options }} | |
- name: Build | |
working-directory: ${{github.workspace}}/Build | |
run: cmake --build . --config $BUILD_TYPE | |
- name: Test | |
if: ${{ matrix.enable_testing }} | |
working-directory: ${{github.workspace}}/Build | |
run: ctest -C $BUILD_TYPE | |
macOS: | |
runs-on: macos-latest | |
env: | |
BUILD_TYPE: Release | |
strategy: | |
fail-fast: false | |
matrix: | |
include: | |
- cmake_options: -DSAMPLES_BACKEND=auto | |
- cmake_options: -DSAMPLES_BACKEND=GLFW_GL2 | |
steps: | |
- uses: actions/checkout@v2 | |
- name: Install Dependencies | |
run: brew install lua sdl2 sdl2_image glfw | |
- name: Create Build Environment | |
run: cmake -E make_directory ${{github.workspace}}/Build | |
- name: Configure CMake | |
working-directory: ${{github.workspace}}/Build | |
run: >- | |
cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DBUILD_LUA_BINDINGS=ON -DBUILD_SAMPLES=ON -DWARNINGS_AS_ERRORS=ON | |
${{ matrix.cmake_options }} | |
- name: Build | |
working-directory: ${{github.workspace}}/Build | |
run: cmake --build . --config $BUILD_TYPE | |
Emscripten: | |
runs-on: ubuntu-20.04 | |
steps: | |
- uses: actions/checkout@v2 | |
- name: Install Dependencies | |
run: |- | |
sudo apt-get update | |
sudo apt-get install cmake | |
wget -q https://github.com/emscripten-core/emsdk/archive/master.tar.gz | |
tar -xvf master.tar.gz | |
emsdk-master/emsdk update | |
emsdk-master/emsdk install latest | |
emsdk-master/emsdk activate latest | |
- name: Create Build Environment | |
run: cmake -E make_directory Build | |
- name: Configure CMake | |
run: |- | |
source emsdk-master/emsdk_env.sh | |
cd Build | |
emcmake cmake $GITHUB_WORKSPACE -DBUILD_SAMPLES=ON -DBUILD_SHARED_LIBS=OFF -DWARNINGS_AS_ERRORS=ON | |
- name: Build | |
run: |- | |
source emsdk-master/emsdk_env.sh | |
cd Build | |
emmake make -j4 |