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Unreal-Kingdoms/Pak-Beam

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PakBeam - UE5 Pak File Javascript-based CDN and Asset Loading System

PakBeam is an open-source JavaScript-based Content Delivery Network (CDN) and asset loading system designed specifically for Unreal Engine 5 (UE5) Pak files. With PakBeam, developers can efficiently manage and distribute assets for their UE5 projects, optimizing loading times and enhancing user experience.

Features

  • Efficient Asset Loading: PakBeam streamlines the loading process of assets from UE5 Pak files, reducing loading times and improving overall performance.

  • CDN Integration: Utilize PakBeam as a CDN to distribute your UE5 assets across different geographic locations, ensuring faster access for users worldwide.

  • Flexible Configuration: Customize PakBeam to suit your project's specific requirements, including cache settings, asset prioritization, and more.

  • Error Handling: PakBeam includes robust error handling mechanisms to manage failed asset loads gracefully, providing a smooth user experience even under adverse conditions.

  • Cross-Browser Compatibility: Compatible with all modern web browsers, ensuring seamless asset loading across different platforms and devices.

Getting Started

To start using PakBeam in your UE5 project, follow these simple steps:

1. Download PakBeam: Clone the PakBeam repository from GitHub or download the latest release.

2. Integration: Integrate PakBeam into your UE5 project by including the necessary JavaScript files and configuring the CDN settings.

3. Asset Packaging: Package your assets into UE5 Pak files using Unreal Engine's built-in packaging tools.

4. CDN Configuration: Configure PakBeam to serve your Pak files efficiently, specifying cache settings and asset priorities.

Contributing

Contributions to PakBeam are welcome! Whether you want to report a bug, suggest a feature, or submit a pull request, your contributions help improve PakBeam for everyone. Before contributing, please review the contribution guidelines for more information.

License

PakBeam is licensed under the MIT License. See the LICENSE file for details.

Support

For questions, issues, or feedback related to PakBeam, please open an issue on GitHub. Our team will be happy to assist you.


By using PakBeam, you can streamline asset loading in your UE5 projects, improving performance and user experience. We hope you find PakBeam valuable for your development endeavors!

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