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clientId
of OnClientConnectedCallback
is 0 for all clients when using Distributed Authority and Scene Management is disabled
stat:awaiting triage
#3211
opened Jan 19, 2025 by
FureurTime
IsOwner false on a NetworkBehaviour with 'NetworkObject that has IsOwner = True'
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:bug
Bug Report
#3210
opened Jan 18, 2025 by
MaybeKush
Null reference for : SceneManager.CheckForAndSendNetworkObjectSceneChanged(); in NetworkManager Class
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
stat:Investigating
Issue is currently being investigated
type:bug
Bug Report
#3208
opened Jan 16, 2025 by
amirhoseynfatemi
(Critical Bug on NGO 2.2.0) Child NetworkTransforms (Owner Authority) causes the main NetworkTransform (Server Authority) in the root/parent to stop synching between client and host.
priority:high
This issue has high priority and we are focusing to resolve it
stat:imported
Status - Issue is tracked internally at Unity
type:bug
Bug Report
#3205
opened Jan 15, 2025 by
Ermelious
Player spawns at old position for a single frame on clients
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:support
Questions or other support
#3204
opened Jan 14, 2025 by
daalen
Connection ID Invalid
priority:high
This issue has high priority and we are focusing to resolve it
stat:imported
Status - Issue is tracked internally at Unity
type:bug
Bug Report
#3197
opened Jan 10, 2025 by
JeremyYiuStudent
Allow processing of Status - Awaiting response from author.
stat:Investigating
Issue is currently being investigated
type:feature
New feature, request or improvement
NetworkVariable
delivery as a whole at Tick update
stat:awaiting response
#3195
opened Jan 9, 2025 by
babaq
Parameter for NetworkVariable / Custom Struct INetworkSerializable
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:feature
New feature, request or improvement
#3189
opened Jan 3, 2025 by
byonfysx
Changing NetworkVariable value make NetworkTransform do not sync from client to server
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
stat:Investigating
Issue is currently being investigated
type:bug
Bug Report
#3188
opened Jan 1, 2025 by
DevloCore
Automatically invoke This issue has medium priority and may take some time to be resolved
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
Tracking
Has been added to tracking
type:feature
New feature, request or improvement
type:feature 2.x
New NGO 2.0.0 feature, request or improvement
NetworkVariable.OnValueChanged
when spawning
priority:medium
#3186
opened Dec 30, 2024 by
babaq
NetworkObject
CheckObjectVisibility
doesn't work on client connection
stat:awaiting response
#3185
opened Dec 29, 2024 by
babaq
Add two separate methods to Status - Awaiting triage from the Netcode team.
type:feature
New feature, request or improvement
NetworkVariable
as supplements to Value
property
stat:awaiting triage
#3184
opened Dec 29, 2024 by
babaq
There is a problem with calling MultiplayerService.Instance.CreateOrJoinSessionAsync in the WebGL build [Distributive Authority]
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:bug
Bug Report
#3182
opened Dec 19, 2024 by
NikitaUstinov092
Multiplayer Sessions API Matchmaker with Multiplay wont finish connecting.
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:bug
Bug Report
#3159
opened Dec 7, 2024 by
MilkyChestnut
"Received a packet too small to contain a BatchHeader. Ignoring it." 4 times, then network breaks
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:bug
Bug Report
#3153
opened Dec 6, 2024 by
scs-b
MultiplayerService.CreateOrJoinSessionAsync sometimes returns before SceneManager is ready
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
stat:Investigating
Issue is currently being investigated
type:docs
Docs feedback or issue
type:support
Questions or other support
#3146
opened Dec 2, 2024 by
afarchy
when quiting, spawned object become null whereas in-scene objects are not.
priority:medium
This issue has medium priority and may take some time to be resolved
stat:imported
Status - Issue is tracked internally at Unity
type:bug
Bug Report
#3145
opened Nov 29, 2024 by
babaq
Invalid Destroy Error in DA When Changing Scenes
priority:high
This issue has high priority and we are focusing to resolve it
stat:Investigating
Issue is currently being investigated
type:bug
Bug Report
#3144
opened Nov 28, 2024 by
KadaXuanwu
"Received a packet with an invalid Magic Value" due to huge message
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:bug
Bug Report
#3143
opened Nov 27, 2024 by
scs-b
Naked delegates should have event modifier keyword
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:feedback
Issue contains feedback and not specific bug or feature requests.
#3137
opened Nov 22, 2024 by
StephenHodgson
RuntimeNetworkStatsMonitor reports incorrect bandwidth stats when domain reload is disabled
stat:imported
Status - Issue is tracked internally at Unity
stat:Investigating
Issue is currently being investigated
type:bug
Bug Report
#3127
opened Nov 16, 2024 by
CodeSmile-0000011110110111
Closing the game on Android doesn't properly disconnect the client
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:bug
Bug Report
#3119
opened Nov 9, 2024 by
SubatomicPlanets
NetworkTransform's interpolator uses what looks like a configurable double lerp, with no way to configure it.
priority:high
This issue has high priority and we are focusing to resolve it
stat:imported
Status - Issue is tracked internally at Unity
type:bug
Bug Report
#3112
opened Oct 26, 2024 by
roydor
Netcode 2.0, Unity 6 [DestinationState To Transition Info] Layer (0)]
stat:awaiting triage
Status - Awaiting triage from the Netcode team.
type:support
Questions or other support
#3107
opened Oct 19, 2024 by
careless10
Build error when compiling using IL2CPP for Android if project uses static NetworkVariables
priority:medium
This issue has medium priority and may take some time to be resolved
stat:imported
Status - Issue is tracked internally at Unity
type:docs
Docs feedback or issue
#3101
opened Oct 15, 2024 by
lllando
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