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Two new commands /track <username> & /trackoff This will /whois username every 4 seconds, and once they are in-game, it will automatically search for that users game via /game gamename. This will also play track_done.wav once the player is in-game. This is to notify the user is in-game, and GProxy is searching for their game name. Code was provided by a previous suggestion made in 2011. (w3gh#5) • Sound notification works/tested on Windows/Mac. • track_done.wav provided with compiled GProxy on ENT Gaming Wiki.
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#include "gettimeofday.h" | ||
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#ifdef WIN32 | ||
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int gettimeofday(struct timeval *tv, struct timezone *tz) | ||
{ | ||
FILETIME ft; | ||
unsigned __int64 tmpres = 0; | ||
static int tzflag; | ||
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if (NULL != tv) | ||
{ | ||
GetSystemTimeAsFileTime(&ft); | ||
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tmpres |= ft.dwHighDateTime; | ||
tmpres <<= 32; | ||
tmpres |= ft.dwLowDateTime; | ||
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/*converting file time to unix epoch*/ | ||
tmpres -= DELTA_EPOCH_IN_MICROSECS; | ||
tmpres /= 10; /*convert into microseconds*/ | ||
tv->tv_sec = (long)(tmpres / 1000000UL); | ||
tv->tv_usec = (long)(tmpres % 1000000UL); | ||
} | ||
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if (NULL != tz) | ||
{ | ||
if (!tzflag) | ||
{ | ||
_tzset(); | ||
tzflag; | ||
} | ||
tz->tz_minuteswest = _timezone / 60; | ||
tz->tz_dsttime = _daylight; | ||
} | ||
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return 0; | ||
} | ||
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#endif |
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#ifndef GETTIMEOFDAY_H | ||
#define GETTIMEOFDAY_H | ||
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#ifdef WIN32 | ||
#include < time.h > | ||
#include <windows.h> | ||
#if defined(_MSC_VER) || defined(_MSC_EXTENSIONS) | ||
#define DELTA_EPOCH_IN_MICROSECS 11644473600000000Ui64 | ||
#else | ||
#define DELTA_EPOCH_IN_MICROSECS 11644473600000000ULL | ||
#endif | ||
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struct timezone | ||
{ | ||
int tz_minuteswest; /* minutes W of Greenwich */ | ||
int tz_dsttime; /* type of dst correction */ | ||
}; | ||
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int gettimeofday(struct timeval *, struct timezone *); | ||
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#else | ||
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#include <sys/time.h> | ||
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#endif | ||
#endif |
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