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FoxWorn3365 edited this page Oct 13, 2024
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Welcome to the official UncomplicatedDiscordIntegration wiki!
Note
This wiki is based on the v1.0.0
of UncomplicatedDiscordIntegration
The config should look something like that:
UncomplicatedDiscordIntegration:
# Indicates whether the plugin is enabled or not
is_enabled: true
# Indicates whether the debug is enabled or not
debug: false
# Bot-related config
bot:
token: ''
# The status that the bot will have
presence: '%current%/%total% players online'
# The presence that the bot will show (es: Playing <game>)
presence_activity: Watching
# If true every log will be sent inside an embed
should_use_embeds: false
# Choose how many log entries can be held inside the same message to avoid Discord ratelimit
bucket_size: 25
# Insert the webhook url for the error logger
error_webhook_url: ''
# Configure whether a message should go, based on it's ChannelType
channels:
commands: 0
game_events: 0
bans: 0
reports: 0
staff_channel: 0
errors: 0
watchlist: 0
# The guild Id
guild: 0
# Indicates events that should be logged or not
events_to_log:
sending_remote_admin_commands: true
// lots of other events
# Indicates events that should be logged to the staff-only channel. These logs always ignore DNT, and will always show the player's UserID.
staff_only_events_to_log:
sending_remote_admin_commands: true
// lots of other events
# Indicates whether players' IP Addresses should be logged or not
should_log_i_p_addresses: true
# Indicates whether players' user ids should be logged or not
should_log_user_ids: true
# Indicates whether server errors should be logged or not.
log_errors: true
# Indicates whether players' with the "Do not track" enabled, should be logged or not
should_respect_do_not_track: true
# Indicates whether only friendly fire for damage should be logged or not
should_log_friendly_fire_damage_only: false
# Indicates whether only friendly fire for kills should be logged or not
should_log_friendly_fire_kills_only: false
# Indicates what damage types aren't allowed to be logged for hurting events. These filters will not apply to death logs.
blacklisted_damage_types:
- Scp207
- PocketDimension
# Indicates whether or not only player-dealt damage should be logged in hurting events.
only_log_player_damage: false
# The date format that will be used throughout the plugin (es. dd/MM/yy HH:mm:ss or MM/dd/yy HH:mm:ss)
date_format: 'dd/MM/yy HH:mm:ss'
# The list of trusted admins, whos command usage will not be logged.
trusted_admins: []
# Indicates whether the player watchlist feature can be used.
use_watchlist: true
# The key of the online database that handle the watchlist - please DO NOT TOUCH IT IF YOU DO NOT KNOW WHAT ARE YOU DOING!
u_c_d_internal_watchlist_id_access: 'HP724LS07B5yN0wTSpAIep8A7NssvuEmpFoQgpzvPrOInRhjFO67082c1334d79'
To have the plugin work property you HAVE to configure at least the following params:
token
guild
- every channel in
channels
(you can also avoid some of them if you want)