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Obstacles
Yee edited this page Aug 29, 2021
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To make the game become more challenging and immerse the player into the atmosphere of the game, we aim to implement the obstacle feature for the game. As the game character progresses from left to right, obstacles will appear either from the game character’s right-hand side or from the sky. However, when it comes to the higher level of the game, obstacles will also appear at the left-hand side of the game character when the player moves back to avoid obstacles ahead. In addition, different types of obstacles will cause different amounts of damage to the game character. In order to survive the game, the player must try to avoid as many obstacles as possible. The team will design and implement the obstacle feature for the game.
- Player UI
- Popup Menus
- Obstacles
- Boss Enemies
- Progress Tracker
- Checkpoint Design and Functionality
- Score System
- Lives System
- Game Background
- Multiple game-level
- Visual Improvements
- Tutorial Level
- Character Design and Animations
- Character Damage Animations
- Player Animation Functionalities
- Player and Serpent Portal Transition
- Pop-up Menus
- Obstacles
- Lives & Score User Testing
- Buffs & Debuffs
- Buffs & Debuffs redesign
- Obstacle Animation
- Background Design
- Level 2 Background Appearance
- Enemy Monster User Testing
- Level 1 Floor Terrain Testing
- Introduction Screens User Testing
- Character Movement Interviews & User Testing
- Sound user testing
- Level 2 Obstacles and enemy
- Story, Loading, Level 4 and Win Condition Sound Design User Testing
- Giant Bug and Purple Squid animation user testing
- General Gameplay and Tutorial Level User Testing
- Level 4 Terrain User Testing
- Game Outro User Testing