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Buffs & Debuffs user testing

WendyW16 edited this page Sep 13, 2021 · 11 revisions

Introduction

Buffs & Debuffs will be added to the game to allow the player to experience gameplay enhancements and ailments. Buffs/debuffs will spawn as items on the map for the player to collide with to attain. Buffs/debuffs will be removed from the player when they lose a level, or progress to the next.

Purpose

A test plan was developed to determine whether the player is aware of the features and design elements. The feedback enables the team to determine whether the design is consistent with the user’s previous experience in similar games, and whether changes to the visual design or interactive elements are required.

Test Plan

Process

Test Prototype & Result

Buffs

Debuffs

Feedback & suggestion

Conclusion

Buffs

Debuffs

Table of Contents

Home

Introduction

Main Menu

Main Game Screen

Gameplay

Player Movement

Character Animations

Enemy Monster Design and Animations

Game basic functionalities

User Testing

GitHub Wiki Tutorial

Game Engine

Getting Started

Documentation

Entities and Components

Service Locator

Loading Resources

Logging

Unit Testing

Debug Terminal

Input Handling

UI

Animations

Audio

AI

Physics

Game Screens and Areas

Terrain

Concurrency & Threading

Settings

Troubleshooting

MacOS Setup Guide

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