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Buffs & Debuffs user testing
WendyW16 edited this page Sep 13, 2021
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Buffs & Debuffs will be added to the game to allow the player to experience gameplay enhancements and ailments. Buffs/debuffs will spawn as items on the map for the player to collide with to attain. Buffs/debuffs will be removed from the player when they lose a level, or progress to the next.
A test plan was developed to determine whether the player is aware of the features and design elements. The feedback enables the team to determine whether the design is consistent with the user’s previous experience in similar games, and whether changes to the visual design or interactive elements are required.
- Player UI
- Popup Menus
- Obstacles
- Boss Enemies
- Progress Tracker
- Checkpoint Design and Functionality
- Score System
- Lives System
- Game Background
- Multiple game-level
- Visual Improvements
- Tutorial Level
- Character Design and Animations
- Character Damage Animations
- Player Animation Functionalities
- Player and Serpent Portal Transition
- Pop-up Menus
- Obstacles
- Lives & Score User Testing
- Buffs & Debuffs
- Buffs & Debuffs redesign
- Obstacle Animation
- Background Design
- Level 2 Background Appearance
- Enemy Monster User Testing
- Level 1 Floor Terrain Testing
- Introduction Screens User Testing
- Character Movement Interviews & User Testing
- Sound user testing
- Level 2 Obstacles and enemy
- Story, Loading, Level 4 and Win Condition Sound Design User Testing
- Giant Bug and Purple Squid animation user testing
- General Gameplay and Tutorial Level User Testing
- Level 4 Terrain User Testing
- Game Outro User Testing