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Wilderness Odyssey.-1.20.1 v 1.1.0

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@Thunderrock424242 Thunderrock424242 released this 18 Dec 22:20
· 246 commits to main since this release
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Change log 1.1.0 notes.

Make sure to create a backup of your world before updating.

added:

  • eastward jurny (world gen mod)
  • ore growth ( crystels grow on ore)
  • added sleeping bags
  • minor QQL mods to improve basic machanics
  • another performance update this will diable farms can be turned off tho in configs which you can acces
  • added christmas objects
  • added Cataclysm to try out
  • added more performance mods to help out with dedicated servers and single player worlds.
  • added crawl use left alt to crawl

changes:

  • changed starter structure to be better
  • players can now sleep when cold or hot
  • trying to disable heat and leave cold.
  • removed cyclops and end creatures from divine rpg
  • fixed some thirst related issues
  • updated the starter structure to have a thermometer and hearth to help you survive.

Updated mods:

  • updated forge to 47.2.16
  • updated many performance mods includes bug fixes and terian gen fixes and updates

removed:

  • tropicraft as it causes all mods to fail (reported to devs for them to fix it.)
  • removed not needed mods that were disabled to make the pack size lower
  • fixed a inventory issue

known issues:

  • Terrain a little messy. will he adjusted and fixed throughout beta.
  • buildings and blocks out of place. will be fixed during beta.
  • error f_91074 is known

dev note:
-beta traillers will be realessed when beta is smooth prob around 1..5.0 so when we advertize it it would be stable.

  • it is recomended to create a new world so less bugs happen but you can use a old world just not to old.

note:
-I decided i will post the full mod list when release happens so everything is set in place