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Closes #16
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29 changes: 29 additions & 0 deletions
29
BeatRecorder/Entities/BeatSaber/DataPuller/DataPullerData.cs
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namespace BeatRecorder.Entities; | ||
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public class DataPullerData | ||
{ | ||
public int Score { get; set; } | ||
public int ScoreWithMultipliers { get; set; } | ||
public int MaxScore { get; set; } | ||
public int MaxScoreWithMultipliers { get; set; } | ||
public string Rank { get; set; } | ||
public bool FullCombo { get; set; } | ||
public int NotesSpawned { get; set; } | ||
public int Combo { get; set; } | ||
public int Misses { get; set; } | ||
public float Accuracy { get; set; } | ||
public Blockhitscore BlockHitScore { get; set; } | ||
public float PlayerHealth { get; set; } | ||
public int ColorType { get; set; } | ||
public int TimeElapsed { get; set; } | ||
public int EventTrigger { get; set; } | ||
public long UnixTimestamp { get; set; } | ||
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public class Blockhitscore | ||
{ | ||
public int PreSwing { get; set; } | ||
public int PostSwing { get; set; } | ||
public int CenterSwing { get; set; } | ||
} | ||
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} |
62 changes: 62 additions & 0 deletions
62
BeatRecorder/Entities/BeatSaber/DataPuller/DataPullerMain.cs
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namespace BeatRecorder.Entities; | ||
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public class DataPullerMain | ||
{ | ||
public string GameVersion { get; set; } | ||
public string PluginVersion { get; set; } | ||
public bool InLevel { get; set; } | ||
public bool LevelPaused { get; set; } | ||
public bool LevelFinished { get; set; } | ||
public bool LevelFailed { get; set; } | ||
public bool LevelQuit { get; set; } | ||
public string Hash { get; set; } | ||
public string SongName { get; set; } | ||
public string SongSubName { get; set; } | ||
public string SongAuthor { get; set; } | ||
public string Mapper { get; set; } | ||
public string BSRKey { get; set; } | ||
public string CoverImage { get; set; } | ||
public int Duration { get; set; } | ||
public string MapType { get; set; } | ||
public string Difficulty { get; set; } | ||
public string CustomDifficultyLabel { get; set; } | ||
public int BPM { get; set; } | ||
public float NJS { get; set; } | ||
public ModifierObject Modifiers { get; set; } | ||
public float ModifiersMultiplier { get; set; } | ||
public bool PracticeMode { get; set; } | ||
public Practicemodemodifiers PracticeModeModifiers { get; set; } | ||
public float PP { get; set; } | ||
public float Star { get; set; } | ||
public bool IsMultiplayer { get; set; } | ||
public int PreviousRecord { get; set; } | ||
public string PreviousBSR { get; set; } | ||
public long UnixTimestamp { get; set; } | ||
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public class ModifierObject | ||
{ | ||
public bool NoFailOn0Energy { get; set; } | ||
public bool OneLife { get; set; } | ||
public bool FourLives { get; set; } | ||
public bool NoBombs { get; set; } | ||
public bool NoWalls { get; set; } | ||
public bool NoArrows { get; set; } | ||
public bool GhostNotes { get; set; } | ||
public bool DisappearingArrows { get; set; } | ||
public bool SmallNotes { get; set; } | ||
public bool ProMode { get; set; } | ||
public bool StrictAngles { get; set; } | ||
public bool ZenMode { get; set; } | ||
public bool SlowerSong { get; set; } | ||
public bool FasterSong { get; set; } | ||
public bool SuperFastSong { get; set; } | ||
} | ||
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public class Practicemodemodifiers | ||
{ | ||
public float SongSpeedMul { get; set; } | ||
public bool StartInAdvanceAndClearNotes { get; set; } | ||
public float SongStartTime { get; set; } | ||
} | ||
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} |
2 changes: 1 addition & 1 deletion
2
...rder/Entities/BeatSaber/DataPullerData.cs → ...Saber/DataPuller/Legacy/DataPullerData.cs
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,4 @@ | ||
namespace BeatRecorder.Entities; | ||
namespace BeatRecorder.Entities.Legacy; | ||
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public class DataPullerData | ||
{ | ||
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2 changes: 1 addition & 1 deletion
2
...rder/Entities/BeatSaber/DataPullerMain.cs → ...Saber/DataPuller/Legacy/DataPullerMain.cs
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,4 @@ | ||
namespace BeatRecorder.Entities; | ||
namespace BeatRecorder.Entities.Legacy; | ||
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public class DataPullerMain | ||
{ | ||
|
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