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TheSillyDoggo committed Sep 19, 2024
1 parent e67383c commit 63e49ec
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Showing 5 changed files with 10 additions and 5 deletions.
1 change: 0 additions & 1 deletion changelog.md
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Expand Up @@ -3,7 +3,6 @@
- Added **Toolbox Button Bypass**
- Added **Scale Text Input**
- Added **Free Scroll**
- Added **Gamemode Switcher**

# 1.6.6

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2 changes: 1 addition & 1 deletion src/Client/ClientSetup.h
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Expand Up @@ -126,7 +126,7 @@ class ClientUtils
level->modules.push_back(new Module("Auto Clicker", "auto-clicker", "Automatically clicks (and holds for) every X ticks"));
level->modules.push_back(new Module("Stop Triggers on Death", "stop-triggers-on-death", "Stops triggers whenever you die :3"));

level->modules.push_back(new Module("Gamemode Switcher", "gamemode-switcher", "Adds a button to the bottom of the pause menu to change your gamemode"));
//level->modules.push_back(new Module("Gamemode Switcher", "gamemode-switcher", "Adds a button to the bottom of the pause menu to change your gamemode"));
//level->modules.push_back(new Module("Frame Stepper", "frame-stepper", "Step the game through frames by tapping a button"));


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4 changes: 3 additions & 1 deletion src/Hacks/GamemodeSwitcher.cpp
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@@ -1,3 +1,4 @@
/*
#include <Geode/Geode.hpp>
#include <Geode/modify/PauseLayer.hpp>
#include "../Layers/SwitchGamemodePopup.hpp"
Expand Down Expand Up @@ -61,4 +62,5 @@ class $modify (SwitchPauseLayer, PauseLayer)
}
};
});
}
}
*/
4 changes: 3 additions & 1 deletion src/Layers/SwitchGamemodePopup.cpp
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@@ -1,3 +1,4 @@
/*
#include "SwitchGamemodePopup.hpp"
#define speedbtn(speedid) \
Expand Down Expand Up @@ -239,4 +240,5 @@ SwitchGamemodePopup* SwitchGamemodePopup::addToScene()
CCScene::get()->addChild(pRet, 99999);
return pRet;
}
}
*/
4 changes: 3 additions & 1 deletion src/Layers/SwitchGamemodePopup.hpp
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@@ -1,3 +1,4 @@
/*
#pragma once
#include <Geode/Geode.hpp>
Expand Down Expand Up @@ -29,4 +30,5 @@ class SwitchGamemodePopup : public SillyBaseLayer
static SwitchGamemodePopup* create();
static SwitchGamemodePopup* addToScene();
};
};
*/

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