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Added Gnoki Empire
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Additions
- Gnoki Empire: A culture focused civilization of gnomes that rely on Farms and Hills to grant Food, Culture, and Science.
- Alchemy Engine: A renaissance-era tank unit that replaces Lancers for the Gnoki empire. Comes pre-equipped with Blitz and the ability to destroy tile improvements when attacking.
- Great Bard: A replacement for Great Artists for the Gnoki empire that can no longer build Landmarks but can instead be expended to immediately grant 500 Culture.

Major Changes:
- Flier units (such as Crimsonblooded Dragons) now ignore terrain costs.
- Crimsonblooded Dragons nerfed significantly (Strength: 40 -> 20), but they gain strength as you progress in eras. Their Strength Bonus for nearby units has also been increased slightly (20 -> 25) to compensate.
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TheRexYo committed Jun 2, 2023
1 parent 00138e6 commit dad26e2
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25 changes: 25 additions & 0 deletions jsons/Nations.json
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Expand Up @@ -478,6 +478,31 @@
"outerColor": [34, 179, 111],
"innerColor": [150, 105, 36]
},
{
"name": "Gnoki",
"leaderName": "Helfin Lightfoot",
"adjective": ["Gnokian"],
"preferredVictoryType": "Cultural",
"startBias": ["Hill"],

"startIntroPart1": "The mines echo empty, King Rolan of Soldür - a stain upon the Dwarven name. You must make it right! The humans have forced you back into the caverns your people once called home, but you are no strangers to oppression. Bide your time, grow stronger, and retake that which was taken from you!",
"startIntroPart2": "Will you build a civilization that stands the test of time?",

"introduction": "I welcome ya to Gnoki, our quaint little empire. I hope we can be friends, but don't underestimate a gnome's grit should it come down to it!",
"declaringWar": "You've cost this land it's joy for far too long.",
"attacked": "It's time to fight, eh? Sad, but don't expect us to fall easily!",
"defeated": "So much ale, not enough time...",
"neutralHello": "Ah, you again? What brings you here to Gnoki?",
"hateHello": "You're a bit of a party pooper, but I'll listen to you anyway.",
"tradeRequest": "I've got a proposal for ya. Let me know if it sounds good, okay?",

"uniqueName": "Highland's Bounty",
"uniques": ["[-1] Movement <for [Sword] units>", "[+10]% [Food] from every [Farm]", "[+5 Science, +5 Culture] from every [Hill]", "[Great Artist] is earned [+100]% faster"],

"cities": ["Gnokshire", "Highill", "Sandbark", "Armloch"],
"outerColor": [67, 0, 92],
"innerColor": [111, 252, 3]
},
//City-States
{
"name": "Rhal'tu",
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2 changes: 1 addition & 1 deletion jsons/UnitTypes.json
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{
"name": "Flier",
"movementType": "Land",
"uniques": ["Can pass through impassable tiles"]
"uniques": ["Can pass through impassable tiles","Ignores terrain cost"]
},

// Deprecated unit types required for mods without a UnitTypes.json file to work
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29 changes: 25 additions & 4 deletions jsons/Units.json
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Expand Up @@ -1190,9 +1190,9 @@
"uniqueTo": "Zharia",
"replaces": "Great General",
"uniques": [
"[+20]% Strength bonus for [Military] units within [5] tiles", "Great Person - [War]", "Empire enters a [8]-turn Golden Age <by consuming this unit>", "Unbuildable"
"[+25]% Strength bonus for [Military] units within [5] tiles", "Great Person - [War]", "Empire enters a [8]-turn Golden Age <by consuming this unit>", "Unbuildable", "[+50]% Strength <starting from the [Medieval era]>", "[+50]% Strength <starting from the [Renaissance era]>", "[+50]% Strength <starting from the [Industrial era]>", "[+50]% Strength <starting from the [Modern era]>","[+50]% Strength <starting from the [Atomic era]>","[+50]% Strength <starting from the [Information era]>","[+50]% Strength <starting from the [Future era]>"
],
"strength": 40,
"strength": 20,
"movement": 2
},
/*
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},
{
"name": "Giant Slayers",
"replaces": "Longswordsman",
"uniqueTo": "Soldür",
"unitType": "Sword",
"movement": 2,
"strength": 25,
Expand All @@ -1331,6 +1329,29 @@
"requiredResource": "Iron",
"attackSound": "metalhit"
},
{
"name": "Alchemy Engine",
"replaces": "Lancer",
"uniqueTo": "Gnoki",
"unitType": "Armored",
"movement": 4,
"strength": 30,
"cost": 185,
"requiredTech": "Chemistry",
"upgradesTo": "Landship",
"obsoleteTech": "Combustion",
"promotions": ["Blitz"],
"uniques": ["Can move after attacking","No defensive terrain bonus","[-1] Sight","Destroys tile improvements when attacking"],
"attackSound": "tankshot"
},
{
"name": "Great Bard",
"uniqueTo": "Gnoki",
"replaces": "Great Artist",
"unitType": "Civilian",
"uniques": ["Empire enters a [8]-turn Golden Age <by consuming this unit>", "Great Person - [Culture]", "Unbuildable", "Gain [500] [Culture] <by consuming this unit>"],
"movement": 2
},

//City-State Uniques
{
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