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This project uses the Python OpenCV module to detect hand gestures and control characters, cars, and horses in any videogame. By using computer vision techniques, the program captures the movements of the user's hand and translates them into corresponding actions in the game.

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Universal Game Gesture Controls: control characters, cars, horses using hands in Games

🎮👋🚗🐴

This project uses the Python OpenCV module to detect hand gestures and control characters, cars, and horses in any videogame. By using computer vision techniques, the program captures the movements of the user's hand and translates them into corresponding actions in the game. This allows the user to control the characters, drive cars, ride horses, and perform other actions simply by moving their hand in front of the camera.

Example🐴

Gesture Controls Example

Installation

Run the following command:

pip install -r requirements.txt

Usage

  • Run the game.

  • Make sure controls are mapped to WASD format.

  • Run main-pc.py

  • Enjoy.

Contributing

Contributions are what make the open-source community such an amazing place to learn, inspire, and create. We welcome and greatly appreciate any contributions you make to this project. Your ideas, suggestions, and improvements are invaluable in making this project even better. Join us in shaping the future of universal game gesture controls by contributing your skills and expertise. Together, we can create an incredible gaming experience for everyone. Thank you for being a part of this journey!

  1. Fork the Project
  2. Create your Feature Branch (git checkout -b feature/newfeature)
  3. Commit your Changes (git commit -m 'Add some newfeature')
  4. Push to the Branch (git push origin feature/newfeature)
  5. Open a Pull Request

License

This project is licensed under the Apache License 2.0.

About

This project uses the Python OpenCV module to detect hand gestures and control characters, cars, and horses in any videogame. By using computer vision techniques, the program captures the movements of the user's hand and translates them into corresponding actions in the game.

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