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Core/Creatures: re-implement temporary summons (WIP)
- replaced all temporary summon classes with new ones written from scratch to support all recently leaked informations in a clean and proper manner - controlled summons will no longer use the m_controlled container for that one is meant to be used by charmed units only - re-implemented pets from the ground up and handle their creation, updating and saving in a fast and efficient way - allow guardians to have passive auras and stats as well - defined and implemented PLAYER_FIELD_BYTE_HIDE_PET_BAR - converted most pet packets to packet class - made summon accessing type and moron safe - dropped a bazillion of hacks and tempfixes - fixed showing totem icons for all summons that go into a totem slot so they can be Unsummoned via UI actions - cleaned up and optimized TotemAI - implemented functionality to disable pet actions while mounted - implemented a distance check for guardians and following summons to make sure that they despawn when too far away
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