Talsidor
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- Canberra, Australia
- http://calum.glitch.me/
- @Talsidor
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Procedural Animation Research Refere...
Procedural Animation Research References 11. Of course, David Rosen's catalysing GDC 2014 talk
2http://blog.wolfire.com/2014/05/GDC-2014-Procedural-Animation-Video
342. Procedural Characters and the Coming Animation Technology Revolution by Alex J. Champandard on AIGameDev.com
5http://aigamedev.com/open/editorial/animation-revolution/
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Quick and Easy C# Object <> XML Seri...
Quick and Easy C# Object <> XML Serialization/Deserialization in Unity 1using UnityEngine;
2using System.Collections;
3/// <summary>
4/// Quick and easy C#<>XML (de)serialization example by @Talsidor
5/// References:
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Cardboard Keep's modification of Jus...
Cardboard Keep's modification of JustAPixel's Build Manager for Unity. Refactored some code, added a beta option and added next-gen console build platforms. 1using UnityEngine;
2using System.Collections;
3using System.Collections.Generic;
4using UnityEditor;
5using System.IO;
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Unity CustomInspector Template. Thre...
Unity CustomInspector Template. Three variants, one with tutorial comments and Rotorz's ReorderableList, one clean with Rotorz's ReorderableList, and one just clean. 1using UnityEngine;
2using System.Collections;
3using UnityEditor;
45[CustomEditor(typeof(ReplaceMe))]
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Anecdote-Games/com.anecdotegames.unity-test-hook
Anecdote-Games/com.anecdotegames.unity-test-hook PublicEnforces unit tests passing before permitting a Git commit. If test results are outdated, will ask Unity Editor to re-run tests.
C#
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