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<?xml version="1.0" encoding="utf-8"?> | ||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<PropertyGroup /> | ||
</Project> |
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; COMProxyStubMemory.def : Declares the module parameters. | ||
|
||
LIBRARY | ||
|
||
EXPORTS | ||
DllGetClassObject PRIVATE |
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// dllmain.cpp : Defines the entry point for the DLL application. | ||
#include "pch.h" | ||
|
||
STDAPI DllGetClassObject(_In_ REFCLSID rclsid, _In_ REFIID riid, _Outptr_ LPVOID* ppv) | ||
{ | ||
ppv = NULL; | ||
if (rclsid == CLSID_CMARSHAL) | ||
{ | ||
ComputerIPSFactoryBuffer* factory = new ComputerIPSFactoryBuffer(); | ||
|
||
return factory->QueryInterface(riid, (void**)&ppv); | ||
} | ||
return E_NOTIMPL; | ||
} | ||
|
||
BOOL APIENTRY DllMain( HMODULE hModule, | ||
DWORD ul_reason_for_call, | ||
LPVOID lpReserved | ||
) | ||
{ | ||
switch (ul_reason_for_call) | ||
{ | ||
case DLL_PROCESS_ATTACH: | ||
break; | ||
|
||
case DLL_THREAD_ATTACH: | ||
break; | ||
|
||
case DLL_THREAD_DETACH: | ||
break; | ||
|
||
case DLL_PROCESS_DETACH: | ||
break; | ||
} | ||
return TRUE; | ||
} | ||
|
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#pragma once | ||
|
||
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers | ||
// Windows Header Files | ||
#include <windows.h> | ||
#include <objidl.h> |
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// pch.cpp: source file corresponding to the pre-compiled header | ||
|
||
#include "pch.h" | ||
|
||
// When you are using pre-compiled headers, this source file is necessary for compilation to succeed. |
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// pch.h: This is a precompiled header file. | ||
// Files listed below are compiled only once, improving build performance for future builds. | ||
// This also affects IntelliSense performance, including code completion and many code browsing features. | ||
// However, files listed here are ALL re-compiled if any one of them is updated between builds. | ||
// Do not add files here that you will be updating frequently as this negates the performance advantage. | ||
|
||
#ifndef PCH_H | ||
#define PCH_H | ||
|
||
// add headers that you want to pre-compile here | ||
#include "framework.h" | ||
#include "TestPSInterface.h" | ||
|
||
#endif //PCH_H |
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