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# Auto detect text files and perform LF normalization | ||
* text=auto |
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|
||
Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio Version 17 | ||
VisualStudioVersion = 17.6.33829.357 | ||
MinimumVisualStudioVersion = 10.0.40219.1 | ||
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EndProject | ||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SampleInterfaces", "SampleInterfaces\SampleInterfaces.vcxproj", "{ABF5EBC4-19AE-4EA7-8F5E-03783F07934D}" | ||
EndProject | ||
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Global | ||
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{B2A77E25-849B-44B5-AEA2-710BD6AE2E67}.Release|x86.ActiveCfg = Release|Win32 | ||
{B2A77E25-849B-44B5-AEA2-710BD6AE2E67}.Release|x86.Build.0 = Release|Win32 | ||
{ABF5EBC4-19AE-4EA7-8F5E-03783F07934D}.Debug|x64.ActiveCfg = Debug|x64 | ||
{ABF5EBC4-19AE-4EA7-8F5E-03783F07934D}.Debug|x64.Build.0 = Debug|x64 | ||
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{ABF5EBC4-19AE-4EA7-8F5E-03783F07934D}.Release|x64.ActiveCfg = Release|x64 | ||
{ABF5EBC4-19AE-4EA7-8F5E-03783F07934D}.Release|x64.Build.0 = Release|x64 | ||
{ABF5EBC4-19AE-4EA7-8F5E-03783F07934D}.Release|x86.ActiveCfg = Release|Win32 | ||
{ABF5EBC4-19AE-4EA7-8F5E-03783F07934D}.Release|x86.Build.0 = Release|Win32 | ||
{645C1624-6527-441C-8721-5ED0380B3508}.Debug|x64.ActiveCfg = Debug|x64 | ||
{645C1624-6527-441C-8721-5ED0380B3508}.Debug|x64.Build.0 = Debug|x64 | ||
{645C1624-6527-441C-8721-5ED0380B3508}.Debug|x86.ActiveCfg = Debug|Win32 | ||
{645C1624-6527-441C-8721-5ED0380B3508}.Debug|x86.Build.0 = Debug|Win32 | ||
{645C1624-6527-441C-8721-5ED0380B3508}.Release|x64.ActiveCfg = Release|x64 | ||
{645C1624-6527-441C-8721-5ED0380B3508}.Release|x64.Build.0 = Release|x64 | ||
{645C1624-6527-441C-8721-5ED0380B3508}.Release|x86.ActiveCfg = Release|Win32 | ||
{645C1624-6527-441C-8721-5ED0380B3508}.Release|x86.Build.0 = Release|Win32 | ||
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GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<ItemGroup Label="ProjectConfigurations"> | ||
<ProjectConfiguration Include="Debug|Win32"> | ||
<Configuration>Debug</Configuration> | ||
<Platform>Win32</Platform> | ||
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<ProjectConfiguration Include="Release|Win32"> | ||
<Configuration>Release</Configuration> | ||
<Platform>Win32</Platform> | ||
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<ProjectConfiguration Include="Debug|x64"> | ||
<Configuration>Debug</Configuration> | ||
<Platform>x64</Platform> | ||
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<ProjectConfiguration Include="Release|x64"> | ||
<Configuration>Release</Configuration> | ||
<Platform>x64</Platform> | ||
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<ProjectGuid>{b2a77e25-849b-44b5-aea2-710bd6ae2e67}</ProjectGuid> | ||
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<?xml version="1.0" encoding="utf-8"?> | ||
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#include "Containment.h" | ||
|
||
using namespace Containment; | ||
|
||
HRESULT Computer::Create(REFIID riid, void** ppv) | ||
{ | ||
Computer* computer = new Computer(); | ||
if (computer == NULL) | ||
return E_OUTOFMEMORY; | ||
|
||
HRESULT hr = computer->QueryInterface(riid, ppv); | ||
if (FAILED(hr)) | ||
delete computer; | ||
|
||
return hr; | ||
} | ||
|
||
Computer::Computer():ref_count(0) | ||
{} | ||
|
||
Computer::~Computer(){std::cout << "END" << std::endl;} | ||
|
||
HRESULT __stdcall Computer::QueryInterface(REFIID riid, void** ppvObject) | ||
{ | ||
if (riid == IID_IUnknown) | ||
*ppvObject = this; | ||
else if (riid == IID_IMOUSE) | ||
*ppvObject = (IMouse*)this; | ||
else if (riid == IID_IKEYBOARD) | ||
*ppvObject = (IKeyboard*)this; | ||
|
||
if (NULL == *ppvObject) | ||
return ResultFromScode(E_NOINTERFACE); | ||
((IUnknown*)*ppvObject)->AddRef(); | ||
|
||
return S_OK; | ||
} | ||
|
||
HRESULT Computer::click(int button) { return mouse_implementation.click(button); } | ||
HRESULT Computer::scroll(int amount) { return mouse_implementation.scroll(amount); } | ||
HRESULT Computer::pressKey(int key) { return keyboard_implementation.pressKey(key); } | ||
HRESULT Computer::releaseKey(int key) { return keyboard_implementation.releaseKey(key); } | ||
ULONG __stdcall Computer::AddRef(void) | ||
{ | ||
ref_count++; | ||
return ref_count; | ||
} | ||
ULONG __stdcall Computer::Release(void) | ||
{ | ||
ref_count--; | ||
if (ref_count > 0) | ||
return ref_count; | ||
|
||
delete this; | ||
return 0; | ||
} | ||
|
||
HRESULT __stdcall Computer::MouseImp::click(int button) | ||
{ | ||
std::cout << "Click " << button << std::endl; | ||
|
||
return S_OK; | ||
} | ||
HRESULT __stdcall Computer::MouseImp::scroll(int amount) | ||
{ | ||
std::cout << "Scroll " << amount << std::endl; | ||
|
||
return S_OK; | ||
} | ||
HRESULT __stdcall Computer::MouseImp::QueryInterface(REFIID riid, void** ppvObject) | ||
{ | ||
return E_NOTIMPL; | ||
} | ||
ULONG __stdcall Computer::MouseImp::AddRef(void) { return 0; } | ||
ULONG __stdcall Computer::MouseImp::Release(void) { return 0; } | ||
|
||
HRESULT __stdcall Computer::KeyboardImp::pressKey(int key) | ||
{ | ||
std::cout << "Key Pressed " << key << std::endl; | ||
|
||
return S_OK; | ||
} | ||
HRESULT __stdcall Computer::KeyboardImp::releaseKey(int key) | ||
{ | ||
std::cout << "Key Released " << key << std::endl; | ||
|
||
return S_OK; | ||
} | ||
HRESULT __stdcall Computer::KeyboardImp::QueryInterface(REFIID riid, void** ppvObject) | ||
{ | ||
return E_NOTIMPL; | ||
} | ||
ULONG __stdcall Computer::KeyboardImp::AddRef(void) { return 0; } | ||
ULONG __stdcall Computer::KeyboardImp::Release(void) { return 0; } | ||
|
||
HRESULT __stdcall ComputerFactory::QueryInterface(REFIID riid, void** ppvObject) | ||
{ | ||
if ((riid == IID_IClassFactory) || (riid == IID_IUnknown)) | ||
{ | ||
*ppvObject = this; | ||
AddRef(); | ||
return S_OK; | ||
} | ||
|
||
return E_NOINTERFACE; | ||
} | ||
ULONG __stdcall ComputerFactory::AddRef(void) | ||
{ | ||
ref_count++; | ||
return ref_count; | ||
} | ||
ULONG __stdcall ComputerFactory::Release(void) | ||
{ | ||
ref_count--; | ||
if (ref_count > 0) { | ||
return ref_count; | ||
} | ||
|
||
delete this; | ||
return 0; | ||
} | ||
|
||
HRESULT __stdcall ComputerFactory::CreateInstance(IUnknown* pUnkOuter, REFIID riid, void** ppvObject) | ||
{ | ||
if (pUnkOuter != NULL) { | ||
return CLASS_E_NOAGGREGATION; | ||
} | ||
|
||
return Computer::Create(riid, ppvObject); | ||
} | ||
|
||
HRESULT __stdcall ComputerFactory::LockServer(BOOL fLock) | ||
{ | ||
return S_OK; | ||
} |
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