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Releases: Svipur/Aegean-Kai-No-Shizuku-PC98-English

1.1

13 Feb 12:20
3e17faa
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Applying the patch to the Neo Kobe version.

  1. Run XDeltaUI.
  2. On the Patch tab, click Open next to the Patch input box and pick the downloaded file Eng.xdelta.
  3. Click Open next to the Source File box and pick the Aegean no Shizuku.hdi file from the Neo Kobe archive (it's inside IllusionCore.zip - use the HD version).
  4. Click Open next to the Output File box, pick any folder and enter the desired name for the resulting file. Be sure to append the .hdi extension (e.g. Aegean.hdi).

Applying the patch to a different version of the game.

  1. Download and unpack the Source code (zip) archive.
  2. Open the game's HDI/HDM image using EditDisk.
  3. Replace the game's .doc and .vc files using the files from the Source folder found in the ZIP archive.
  4. Extract the original GAME.EXE file from the game's HDI/HDM image.
  5. Apply the included IPS patch (found in the EXE Patch subfolder) to the GAME.EXE file using Marc Robledo's online patcher or any other IPS patcher. E.g. LunarIPS or Flips.
  6. Replace the original GAME.EXE file with the patched one inside the HDI/HDM image.

Changes since 1.0

Fixed the garbage LF symbols displaying due to treating 2-byte line breaks as 1-byte symbols.
Fixed a few typos.

Original release

05 Apr 21:44
8b43324
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Applying the patch to the Neo Kobe version.

  1. Run XDeltaUI.
  2. On the Patch tab, click Open next to the Patch input box and pick the downloaded file Eng.xdelta.
  3. Click Open next to the Source File box and pick the Aegean no Shizuku.hdi file from the Neo Kobe archive (it's inside IllusionCore.zip - use the HD version).
  4. Click Open next to the Output File box, pick any folder and enter the desired name for the resulting file. Be sure to append the .hdi extension (e.g. Aegean.hdi).

Applying the patch to a different version of the game.

  1. Download and unpack the Source code (zip) archive.
  2. Open the game's HDI/HDM image using EditDisk.
  3. Replace the game's .doc and .vc files using the files from the Source folder found in the ZIP archive.
  4. Extract the original GAME.EXE file from the game's HDI/HDM image.
  5. Apply the included IPS patch (found in the EXE Patch subfolder) to the GAME.EXE file using Marc Robledo's online patcher or any other IPS patcher. E.g. LunarIPS or Flips.
  6. Replace the original GAME.EXE file with the patched one inside the HDI/HDM image.