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Merge pull request sirjuddington#1729 from eevee/papercuts-2024
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Fix some papercuts, 2024 edition
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sirjuddington authored Sep 25, 2024
2 parents d9d4bb4 + 1dadff7 commit 4fb8e0a
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Showing 104 changed files with 1,931 additions and 1,448 deletions.
3 changes: 3 additions & 0 deletions cmake/unix.cmake
Original file line number Diff line number Diff line change
Expand Up @@ -156,6 +156,9 @@ if(HAVE_SSE)
add_definitions(-D_USE_SSE)
endif()

# Define a SLADE_DEBUG macro
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DSLADE_DEBUG")

# Enable debug symbols for glib (so gdb debugging works properly with strings etc.)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -D_GLIBCXX_DEBUG")

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2 changes: 1 addition & 1 deletion dist/res/config/archive_formats.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -230,7 +230,7 @@ archive_formats
supports_dirs = false;
entry_format = "archive_wolf";
prefer_uppercase = true;

extensions
{
wl1 = "Wolf3D WL1";
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8 changes: 4 additions & 4 deletions dist/res/config/colours/Dark Grey.txt
Original file line number Diff line number Diff line change
Expand Up @@ -151,14 +151,14 @@ colours {
group = "Map Editor";
rgb = 0, 0, 0;
}

map_linedraw
{
name = "Line Drawing";
group = "Map Editor";
rgb = 0, 150, 50;
}

map_3d_crosshair
{
name = "3D Crosshair";
Expand All @@ -167,15 +167,15 @@ colours {
alpha = 255;
additive = true;
}

map_3d_hilight
{
name = "3D Hilight";
group = "Map Editor";
rgb = 0, 180, 255;
alpha = 180;
}

map_3d_selection
{
name = "3D Selection";
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8 changes: 4 additions & 4 deletions dist/res/config/colours/Default.txt
Original file line number Diff line number Diff line change
Expand Up @@ -265,14 +265,14 @@ colours {
group = "Map Editor";
rgb = 0, 0, 0;
}

map_linedraw
{
name = "Line Drawing";
group = "Map Editor";
rgb = 0, 150, 50;
}

map_3d_crosshair
{
name = "3D Crosshair";
Expand All @@ -281,15 +281,15 @@ colours {
alpha = 255;
additive = true;
}

map_3d_hilight
{
name = "3D Hilight";
group = "Map Editor";
rgb = 255, 255, 140;
alpha = 170;
}

map_3d_selection
{
name = "3D Selection";
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2 changes: 1 addition & 1 deletion dist/res/config/entry_types/map.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -36,7 +36,7 @@ map_linedefs : map_base

// Doom64 sidedef_t is 12-byte long; "normal" sidedefs are 30-byte long.
// The reduced size in D64 is because the textures are referenced by a
// two-byte index rather than by their eight-byte name.
// two-byte index rather than by their eight-byte name.
map_sidedefs : map_base
{
name = "Map Sides";
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12 changes: 6 additions & 6 deletions dist/res/config/games/chex1.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -5,19 +5,19 @@
game chex1
{
name = "Chex Quest";

// IWAD filename
iwad = "chex.wad";

// Supported map formats
map_formats = doom;

// DECORATE filters
filters = "chex", "any";

// Sky flat for 3d mode
sky_flat = "F_SKY1";

// Light levels
light_level_interval = 16;

Expand All @@ -43,14 +43,14 @@ game chex1
heightceiling = 128;
lightlevel = 160;
}

block sidedef
{
texturetop = "CEMENT2";
texturemiddle = "CEMENT2";
texturebottom = "CEMENT2";
}

block thing
{
type = 1;
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16 changes: 8 additions & 8 deletions dist/res/config/games/chex3.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -5,28 +5,28 @@
game chex3
{
name = "Chex Quest 3";

// IWAD filename
iwad = "chex3.wad";

// Supported map formats
map_formats = hexen, udmf;

// DECORATE filters
filters = "chex", "any";

// Enable mixed textures and flats
mix_tex_flats = true;

// Enable TX_ namespace
tx_textures = true;

// Scripting
script_language = "acs_zdoom";

// Sky flat for 3d mode
sky_flat = "F_SKY1";

// Light levels
light_level_interval = 8;

Expand Down Expand Up @@ -66,14 +66,14 @@ game chex3
heightceiling = 128;
lightlevel = 160;
}

block sidedef
{
texturetop = "CEMENT2";
texturemiddle = "CEMENT2";
texturebottom = "CEMENT2";
}

block thing
{
type = 1;
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14 changes: 7 additions & 7 deletions dist/res/config/games/doom1.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -5,19 +5,19 @@
game doom
{
name = "Doom (Ultimate)";

// IWAD filename
iwad = "doom.wad";

// Supported map formats
map_formats = doom;

// DECORATE filters
filters = "doom", "any";

// Sky flat for 3d mode
sky_flat = "F_SKY1";

// Light levels
light_level_interval = 16;

Expand Down Expand Up @@ -56,7 +56,7 @@ game doom
map E3M7 { sky = "SKY3"; }
map E3M8 { sky = "SKY3"; }
map E3M9 { sky = "SKY3"; }

// Episode 4
map E4M1 { sky = "SKY4"; }
map E4M2 { sky = "SKY4"; }
Expand All @@ -80,14 +80,14 @@ game doom
heightceiling = 128;
lightlevel = 160;
}

block sidedef
{
texturetop = "STONE2";
texturemiddle = "STONE2";
texturebottom = "STONE2";
}

block thing
{
type = 1;
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12 changes: 6 additions & 6 deletions dist/res/config/games/doom2.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -5,19 +5,19 @@
game doom2
{
name = "Doom 2";

// IWAD filename
iwad = "doom2.wad";

// Supported map formats
map_formats = doom;

// DECORATE filters
filters = "doom", "any";

// Sky flat for 3d mode
sky_flat = "F_SKY1";

// Light levels
light_level_interval = 16;

Expand Down Expand Up @@ -74,14 +74,14 @@ game doom2
heightceiling = 128;
lightlevel = 160;
}

block sidedef
{
texturetop = "STONE2";
texturemiddle = "STONE2";
texturebottom = "STONE2";
}

block thing
{
type = 1;
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14 changes: 7 additions & 7 deletions dist/res/config/games/doom64.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -4,25 +4,25 @@
game doom64
{
name = "Doom 64";

// IWAD filename
iwad = "doom64.wad";

// Supported map formats
map_formats = doom64;

// DECORATE filters
filters = "doom64", "any";

// Sky flat?

// Valid map names -- Doom64 EX supports MAPINFO so actually
// any map name is a valid name.
map_name_any = true;

// Enable mixed textures and flats
mix_tex_flats = true;

// Enable TX_ namespace (actually T_ namespace)
tx_textures = true;

Expand Down Expand Up @@ -89,7 +89,7 @@ game doom64
heightceiling = 128;
lightlevel = 256;
}

block sidedef
{
texturetop = "C29";
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12 changes: 6 additions & 6 deletions dist/res/config/games/heretic.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -4,19 +4,19 @@
game heretic
{
name = "Heretic";

// IWAD filename
iwad = "heretic.wad";

// Supported map formats
map_formats = doom;

// DECORATE filters
filters = "heretic", "raven", "any";

// Sky flat for 3d mode
sky_flat = "F_SKY1";

// Light levels
light_level_interval = 16;

Expand Down Expand Up @@ -95,14 +95,14 @@ game heretic
heightceiling = 128;
lightlevel = 160;
}

block sidedef
{
texturetop = "GRSTNPB";
texturemiddle = "GRSTNPB";
texturebottom = "GRSTNPB";
}

block thing
{
type = 1;
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