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Update SDH-PauseGames to v1.0.0 #716
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Looks good for testing after code review.
Very to happy see the continue on. I remember when @popsUlfr first got involved and put together various interesting plugins and I'm glad we get too see that handed off to new talent.
I've tested it to be working well if it counts 😃 |
Hmm... I just realized that the store's screenshot hasn’t been updated to reflect our v1.0.0 version, updating now. |
Done! the store's screenshot for SDH-PauseGames has been updated to reflect our v1.0.0 version, please have a look, thanks you! |
Wish I could. We require a tester who isn't credited with the development of the plugin actively i.e. maintainers or large contributors. |
Pause Games
Update SDH-PauseGames to v1.0.0 with the following fixes and new features:
stickyPause
state on manual resume.noAutoPauseSet
to select which game shouldn't be paused when on focus loss; this can be toggled on the right side of the Pause Games list.SteamClient.Apps.TerminateApp()
to un-pause games on exit.Special thanks to @AkazaRenn for contributing new features and fixes.
This fork has been approved by the original author, @popsUlfr, allowing me and @AkazaRenn to take over the project to continue supporting and expanding the plugin.
Since @popsUlfr is currently stepping away from Decky and plugin development, @popsUlfr has granted me and @AkazaRenn permission to maintain this project going forward.
Source for approval:
Once again, a big thanks to the original author, @popsUlfr, for creating this amazing plugin in the first place and supporting us in taking on this project.
Checklist:
Developer Checklist
Plugin Checklist
Plugin Backend Checklist
Testing