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Implemented local save of games metadata
- Allow user to locally edit games metdata - Implemented `syncIntervalDays` for users who does want to update metadata daily - Add "Force Sync" button - Code refactoring - Upgrade version to v0.1.0
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Submodule Chrono-Deck
updated
28 files
+4 −0 | README.md | |
+184 −0 | decky.pyi | |
+59 −0 | main.py | |
+24 −19 | package.json | |
+390 −268 | pnpm-lock.yaml | |
+2 −37 | rollup.config.mjs | |
+3 −39 | src/app/metadeck.ts | |
+3 −52 | src/app/system.ts | |
+26 −0 | src/backEnd.ts | |
+76 −0 | src/fetch.ts | |
+197 −183 | src/gamesMetadata.ts | |
+47 −164 | src/index.tsx | |
+8 −33 | src/steam-patches/appPage.ts | |
+29 −0 | src/steam-patches/bHasStoreCategory.ts | |
+66 −0 | src/steam-patches/getAssociations.ts | |
+25 −0 | src/steam-patches/getCanonicalReleaseDate.ts | |
+74 −0 | src/steam-patches/getDescriptions.ts | |
+16 −0 | src/steam-patches/getPrimaryId.ts | |
+5 −0 | src/utils/mapToJSON.ts | |
+30 −0 | src/utils/number.ts | |
+1 −1 | src/utils/steam/getAppDetails.ts | |
+37 −0 | src/utils/steam/identifyPlatformByLaunchCommand.ts | |
+1 −1 | src/utils/steam/registerForLoginStateChange.ts | |
+17 −0 | src/utils/steam/waitForServicesInitialized.ts | |
+59 −0 | tests/utils/getMinValidSyncInterval.test.ts | |
+7 −1 | tsconfig.json | |
+27 −0 | types/gameMetadata.d.ts | |
+9 −0 | types/localMetadata.ts |