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Current Behavior On linux:
An error occurs trying to load the
Stationeers.Addons.dll
saying basically thatAssembly.LoadFile
requires an absolute path (this is code generated by cecil, also this happens inside the game, in the F3 console)New Behavior:
Starting the game now shows 2 loading bars (for the Loading scene, removing prefabs, etc), not sure why.
Once on the menu the addon compiles the plugins (the progress bar is shown in the menu)
Loading a world should load plugins installed (tested with network painter)
What this change does:
It Path.Combines the runtime
Environment.CurrentDirectory
(meaning while running the game), and with theStationeers.Addons.dll
to get the full path.It also copies all the required assemblies (from
Stationeers.Addons project
) to therocketstation_Data/Managed
folder, which seems to be auto loaded be mono, so all dlls there become available to the mods