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Update/1.20.6 #2501

Merged
merged 13 commits into from
May 15, 2024
Merged

Update/1.20.6 #2501

merged 13 commits into from
May 15, 2024

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Faithcaio
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@Faithcaio Faithcaio commented May 4, 2024

SpongeAPI | Sponge

@Faithcaio Faithcaio changed the base branch from api-10 to api-11 May 4, 2024 21:08
ImMorpheus and others added 7 commits May 4, 2024 23:14
- Expose and unify the data properties between WorldType and
  WorldTypeTemplate

- Remove the type getter from template. This prompts a much larger
  discussion about data packs but templates should never reference their
  actual built type. It is an implementation detail and the API should
  declare these as temporary, lifecycle-like objects.

Signed-off-by: Chris Sanders <[email protected]>
This needs a far better fix in 11 but that comes with looking over DataPack objects as a whole.

Signed-off-by: Chris Sanders <[email protected]>
@Yeregorix
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Instead of having :
EngineConnectionState
EngineConnectionIntentState
EngineConnectionLoginState
EngineConnectionConfigurationState
EngineConnectionGameState
Shouldn't we have :
EngineConnectionState
EngineConnectionState.Intent
EngineConnectionState.Login
EngineConnectionState.Configuration
EngineConnectionState.Game
?
Same for ClientConnectionState and ServerConnectionState.

Also why have EngineConnectionStates (all the constants) ?

@aromaa
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aromaa commented May 13, 2024

Yes, thanks.

The constants are for the Channels, thats kinda how it was and I just kept the same idea.

* Gets the connection latency. This is constantly calculated by the server.
*
* @return The latency
* Represents an authenicated state between a minecraft client and server.
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still typo, authenicated is missing a t

@ImMorpheus ImMorpheus marked this pull request as ready for review May 15, 2024 14:36
@ImMorpheus ImMorpheus merged commit 5f93bbb into api-11 May 15, 2024
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@ImMorpheus ImMorpheus deleted the update/1.20.6 branch May 15, 2024 14:46
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5 participants