Releases
1.5.97.30
added Character > General 'Add the Fall Prone action to all playable races'
added Character > Rules > 'Allow allies to perceive Ranger GloomStalker when in natural darkness'
added Character > Rules > 'Enable push and pull motion effects to also work on up/down axis'
added Create Bonfire, Command, Dissonant Whispers, Holy Weapon, Swift Quiver, Gravity Fissure, and Glibness spells
added Interface > Dungeon Maker > 'Enable variable placeholders on descriptions'
added Interface > Game UI > 'Enable CTRL click-drag to bypass quest items checks on drop'
fixed Ashardalon's Stride spell doing multiple damages to same target on same round
fixed auto powers displaying on action bar under others group [VANILLA]
fixed Barbarian Sundering Blow interaction with Call Lightning
fixed Bardic Inspiration, Indomitable Resistances, and Legendary Resistances save logic
fixed Bend Luck, Flash of Genius, Inspiring Protection, Shield Master, and Weal/Woe reaction consumption
fixed Circle of the Cosmos woe ability checks reaction not triggering
fixed Counter Spell not rolling charisma attribute checks
fixed Demonic Influence adding all location enemies to battle [VANILLA]
fixed Dwarven Fortitude, and Magical Guidance consuming a reaction
fixed Exploiter feat not checking for reactions from 2nd target onwards
fixed Green-Flame Blade cantrip adding extra damage to subsequent attacks on same turn
fixed Lucky, and Mage Slayer feats double consumption
fixed Martial Commander coordinated defense to require an attack first [VANILLA]
fixed medium creatures with height 5ft+ being considered only 1 tile taller [VANILLA]
fixed Party Editor to register/unregister powers from feats
fixed Path of the Wild Magic retribution, and Patron Archfey misty step reacting against allies
fixed Power Attack feat not triggering on unarmed attacks
fixed Quickened interaction with melee attack cantrips
fixed Rescue the Dying spell reacting on enemy death
fixed save by location not offering saves for campaigns you don't have, and disabling buttons if there are no saves
fixed Transmuted metamagic only changing first target damage type with AoE spells
fixed Wrathful Smite to do a wisdom ability check against caster DC
improved combat log so players can see when characters use dash action [VANILLA]
improved hero positioning on party spawning with parties bigger than 4
improved location gadgets to trigger "try alter save outcome" reactions [VANILLA]
improved Maneuvering Attack, and Martial Warlord strategic repositioning to use a run stance
improved mod UI to ensure all settings required to be in sync on MP sessions are now under Gameplay
improved Sorcerer Wild Magic tides of chaos, Conversion Slots, and Shorthand versatilities to react on ability checks
improved victory modal export behavior to allow heroes not in pool to be exported [VANILLA]
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