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1.5.97.30

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@ThyWoof ThyWoof released this 16 Sep 04:47
· 1185 commits to master since this release
7180633
  • added Character > General 'Add the Fall Prone action to all playable races'
  • added Character > Rules > 'Allow allies to perceive Ranger GloomStalker when in natural darkness'
  • added Character > Rules > 'Enable push and pull motion effects to also work on up/down axis'
  • added Create Bonfire, Command, Dissonant Whispers, Holy Weapon, Swift Quiver, Gravity Fissure, and Glibness spells
  • added Interface > Dungeon Maker > 'Enable variable placeholders on descriptions'
  • added Interface > Game UI > 'Enable CTRL click-drag to bypass quest items checks on drop'
  • fixed Ashardalon's Stride spell doing multiple damages to same target on same round
  • fixed auto powers displaying on action bar under others group [VANILLA]
  • fixed Barbarian Sundering Blow interaction with Call Lightning
  • fixed Bardic Inspiration, Indomitable Resistances, and Legendary Resistances save logic
  • fixed Bend Luck, Flash of Genius, Inspiring Protection, Shield Master, and Weal/Woe reaction consumption
  • fixed Circle of the Cosmos woe ability checks reaction not triggering
  • fixed Counter Spell not rolling charisma attribute checks
  • fixed Demonic Influence adding all location enemies to battle [VANILLA]
  • fixed Dwarven Fortitude, and Magical Guidance consuming a reaction
  • fixed Exploiter feat not checking for reactions from 2nd target onwards
  • fixed Green-Flame Blade cantrip adding extra damage to subsequent attacks on same turn
  • fixed Lucky, and Mage Slayer feats double consumption
  • fixed Martial Commander coordinated defense to require an attack first [VANILLA]
  • fixed medium creatures with height 5ft+ being considered only 1 tile taller [VANILLA]
  • fixed Party Editor to register/unregister powers from feats
  • fixed Path of the Wild Magic retribution, and Patron Archfey misty step reacting against allies
  • fixed Power Attack feat not triggering on unarmed attacks
  • fixed Quickened interaction with melee attack cantrips
  • fixed Rescue the Dying spell reacting on enemy death
  • fixed save by location not offering saves for campaigns you don't have, and disabling buttons if there are no saves
  • fixed Transmuted metamagic only changing first target damage type with AoE spells
  • fixed Wrathful Smite to do a wisdom ability check against caster DC
  • improved combat log so players can see when characters use dash action [VANILLA]
  • improved hero positioning on party spawning with parties bigger than 4
  • improved location gadgets to trigger "try alter save outcome" reactions [VANILLA]
  • improved Maneuvering Attack, and Martial Warlord strategic repositioning to use a run stance
  • improved mod UI to ensure all settings required to be in sync on MP sessions are now under Gameplay
  • improved Sorcerer Wild Magic tides of chaos, Conversion Slots, and Shorthand versatilities to react on ability checks
  • improved victory modal export behavior to allow heroes not in pool to be exported [VANILLA]