0.7.3.20200113 Nightly
Pre-release
Pre-release
WEKarnesky
released this
14 Jan 05:22
·
573 commits
to develop
since this release
This Updates the production eras, allows weapons with more than 7 crits to be installed in turrets as long as they are not split, and adds the quirk pane to the widescreen version.
This has Breaking Changes from the Stable Release:
- The Data Format of the Ranged Weapons document and resulting converted file have been changed to add an additional column after the LaserInsulator Column, which indicates if a weapon can use the RISC Laser Pulse Module.
Running list of changes over the latest Stable Release:
- added new production eras to match the current MUL listing
- allow weapons with more than 7 crits be installed into a turret
- added the quirk pane to Widescreen version.
- Updated Pilot BV value to match latest errata
- No Gyro availability updated
- improvements to printing
- prototype improved jumpjets recognized as explosive for BV calculations
- Factors Dark age availability when combining availability codes for print out
- Updated factions for the IS XXL Engine
- Adds Quirks from the BMM
- Factors DA AC in combined availability
- Corrects Megamek save name for Command Console
- Fixes Paramedic Equipment to be allocatable
- Fixes TSEMP availability
Added the following equipment:
- Prototype Improved Jump Jets
- Primitive Prototype Jump Jets
- RISC Pulse Laser Module
- Virtual Reality Piloting Pod
- Prototype Double Heat Sinks (Star League Era)
- Freezers (Succession Wars Era)
- RISC Hyper Laser
- RISC Repeating TSEMP
- Improved PPC
- Improved Autocannon/2
- Improved Autocannon/5
- Improved Autocannon/10
- Improved Autocannon/20
- Improved Gauss Rifle
- Improved Large Laser
- Improved Large Pulse Laser
- Improved Long Range Missile-5
- Improved Long Range Missile-10
- Improved Long Range Missile-15
- Improved Long Range Missile-20
- Improved Short Range Missile-2
- Improved Short Range Missile-4
- Improved Short Range Missile-6