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The First Cloud-Based Solution for Real-time Localization Updates. Missing Native localization methods in Unity? Install Softlation Asset now and get all the benefits of Softlation!

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Softlation Localization Service

TOC

Overview

Softlation's service is a plugin for Unity that provides a simplest way to implement localization updates and improve QA processes for your games and apps Softlation Service. If you want use Softlation Service in your project you need to include the plugin in your project from Asset Store or Official Website.

Working with the Service

Download Asset from Unity3D Asset Store or Softlation Service Official Website and include it to your project.

Quickstart

Softlation Service init

First you must init Soflation Service in Start function:

void Start() {
	SoftlationService.init();
}

Get words by key

You can get value just by key:

SoftlationService.GetTextValue(key); //return string

And you can get value with parameters:

SoftlationService.GetTextWithParameter(key, params);

In your value you need set @i, if you want that params set that place.

Get list of languages

SoftlationService.listLanguges(); //return massive string[]

Change current language

You can change current display language to another by send locale you need

SoftlationService.changeLanguage(en-EN); //return void

Licence and Copyright

Softlation © 2014-2017 All Rights Reserved

Unauthorised copying or unauthorised use is a violation of applicable laws.

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The First Cloud-Based Solution for Real-time Localization Updates. Missing Native localization methods in Unity? Install Softlation Asset now and get all the benefits of Softlation!

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