Debug.WriteLine in place of Console.WriteLine #59
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Hello,
I'm using this library in a project which is communicating via CGI with a nodejs project. The latter takes the console output of the C# project in a json format. My problem is that when the iRacing yaml fail to parse via the YamlParser, the error is sent to the standard output via the
Console.WriteLine
which pollute the output and any client connected to the app fails to parse as it's not JSON.As it is an error message and a stack trace, I propose to write them in the Debug trace listeners instead, that way we can still see them in a debug env.