Automatic changelog update #19
Annotations
11 warnings
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
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Build Project:
RobustToolbox/NetSerializer/NetSerializer/Helpers.cs#L24
'Type.IsSerializable' is obsolete: 'Formatter-based serialization is obsolete and should not be used.' (https://aka.ms/dotnet-warnings/SYSLIB0050)
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Build Project:
RobustToolbox/NetSerializer/NetSerializer/Helpers.cs#L27
'FieldAttributes.NotSerialized' is obsolete: 'Formatter-based serialization is obsolete and should not be used.' (https://aka.ms/dotnet-warnings/SYSLIB0050)
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Build Project:
RobustToolbox/NetSerializer/NetSerializer/TypeSerializers/GenericSerializer.cs#L24
'Type.IsSerializable' is obsolete: 'Formatter-based serialization is obsolete and should not be used.' (https://aka.ms/dotnet-warnings/SYSLIB0050)
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Build Project:
RobustToolbox/NetSerializer/NetSerializer/TypeSerializers/GenericSerializer.cs#L146
'FormatterServices' is obsolete: 'Formatter-based serialization is obsolete and should not be used.' (https://aka.ms/dotnet-warnings/SYSLIB0050)
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Build Project:
RobustToolbox/Robust.Shared/Player/Filter.cs#L279
'EntitySystem.TryGet<T>(out T?)' is obsolete: 'Either use a dependency, resolve and cache IEntityManager manually, or use EntityManager.System<T>()'
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Build Project:
RobustToolbox/Robust.Shared/Physics/Systems/FixtureSystem.cs#L190
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
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Build Project:
RobustToolbox/Robust.Shared/GameObjects/Systems/SharedUserInterfaceSystem.cs#L225
'BoundUserInterface.DeferredClose' is obsolete
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Build Project:
RobustToolbox/Robust.Shared/Physics/ComponentTreeEntry.cs#L16
'IComponent.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
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Build Project:
RobustToolbox/Robust.Shared/Physics/Systems/SharedJointSystem.cs#L249
'TransformComponent.WorldMatrix' is obsolete: 'Use the system method instead'
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Build Project:
RobustToolbox/Robust.Shared/Physics/Systems/SharedJointSystem.cs#L249
'TransformComponent.WorldMatrix' is obsolete: 'Use the system method instead'
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