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Releases: Shazbot/WH3-Mod-Manager

WH3MM v2.0.4

03 Mar 19:05
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  • fix for key table collisions not showing anything in the check compat panel
  • updated Chinese translation, thanks to Tutur
  • fix for the auto-start custom battle option not working when it was the only enabled start option

WH3MM v2.0.3

31 Jan 22:47
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  • fix for features related to save games only working for wh3

WH3MM v2.0.2

15 Jan 18:27
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  • fix for custom load order being ignored by the game and using automatic ordering for all mods instead

WH3MM v2.0.1

15 Jan 18:12
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  • fix for set load order using the right-click context menu not doing anything
  • fix for mods disappearing from the list when a mod gets updated while the manager is running

WH3MM v2.0.0

14 Jan 22:49
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  • support for games other than WH3: Three Kingdoms and WH2
  • changed the way custom load order is handled to solve some issues, now you can only change load order in the enabled mods tab so the load order is relative to other enabled mods instead of all mods, this fixes mod sharing not sharing the load order bug (but please don't change load order unless you have a good reason, this isn't Skyrim)
  • removed mod merge button since it's a relic of old times when there was a mod limit

WH3MM v1.40.1

13 Nov 23:26
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  • fix for load order handling of imported mods (when using Share Mods)

WH3MM v1.40.0

09 Nov 23:25
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  • new feature: a way to customize mods by disabling units, buildings or agents (lords and heroes)
  • some changes to the custom mod load order handling, fix for the right-click context menu way of changing load order not working

WH3MM v1.39.0

01 Oct 14:43
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  • added localizations to the app
  • added Chinese translation, thanks to Tutur

For those who want to make new translations: each language needs a folder in resources\app.webpack\main\locales that contains a translation.json file.

WH3MM v1.39.0-alpha

06 Sep 21:43
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WH3MM v1.39.0-alpha Pre-release
Pre-release
  • added localization support

WH3MM v1.38.1

30 Aug 14:20
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  • added an additional way to fetch mod data that works in some cases where the old way wouldn't work, like for nsfw mods
  • changed the way custom load order of mods is handled to solve some issues when adding or removing mods which would reorder mods in unexpected ways