This repository has been archived by the owner on Feb 4, 2021. It is now read-only.
Releases: ShaneBeee/GriefPreventionFlags
Releases · ShaneBeee/GriefPreventionFlags
Command Revamp Update [5.10.0]
IMPORTANT NOTE:
The command system has been redone.
All commands are now /gpflags <subcommand
… this helps cleanup the amount of commands to remember.
Permissions have changes as well, command permissions are now “gpflags.command.”
Permissions for flags have changed as well “gpflags.flag.”
All old commands and permissions will continue to work, but will be removed in the future. Please switch over to new permissions and use the new commands, as the old ones WILL BE REMOVED in the future.
CHANGELOG:
FIXED:
- Fixed an error with “NoMobSpawnType” flag (thanks @drbot7)
- Fixed an issue with “AllowPVP” flag sending messages twice
CHANGED:
- Improvements to the fly flags (thanks @drbot7)
- “NoMonsterSpawns” flag now only stops monsters from spawning, they can no enter claims if spawned outside
- Completely revamped command system. Now uses 1 command with subcommands.
- Completely revamped permission system for commands and flags. Now uses “gpflags.command.” and “gpflags.flag.”
ADDED:
- Added an “UnsetClaimFlagPlayer” command which can be run from console
- Added a “NoElytra” flag which prevents players from using elytra
- Added a “NoMonsters” flag which prevents spawn monsters as well as them entering claims
More Fixes [5.9.4]
FIXED:
- Fixed an issue with the ProtectNamedMobs flag (thanks @drbot7)
- Fixed some priority issues with the fly flags
CHANGED:
- Better handling of vehicles in NoVehicleFlag (thanks @drbot7)
ADDED:
- Added a bypass permission to the enter/exit commands flag (“gpflags.bypass.exitcommand” and “gpflags.bypass.entercommand”)
Some Fixes [5.9.3]
FIXED:
- Fixed an issue where a player dying in a flight allowed claim, could still fly after respawn, anywhere. (Thanks @drbot7)
- Fixed an issue with allowPvP flag throwing errors from bows
- Fixed an issue with dragons breath not harming the player when PvP is only allowed in flagged claims
CHANGED:
- Updated some default messages (Thanks @LogGits)
ADDED:
- Added a ProtectNamedMobs flag (Thanks @drbot7)
Small Fixes [5.9.2]
Some Fixes [5.9.1]
FIXED:
- Fixed an issue with the OwnerFly flag ignoring going below claim height
- Fixed an issue with players entering NoEnterClaims via a boat
1.16 INFO:
- I have done some basic testing and this seems to run fine on 1.16.x
- If you have issues, as usual please report then on the Issue Tracker
Some New Stuff [5.9.0]
FIXED:
- Fixed some performance issues with biome flags
ADDED:
- Added a config option for logging enter/exit command flags
- Added a config option for NoMonsterSpawn flag to ignore spawners/spawn eggs
CRITICAL FIX [5.8.5]
FIXED:
- Fixed an issue with all flags being deleted!
Small Fixes [5.8.4]
FIXED:
- Fixed an issue with abandoning claims cause players to lose flight, even if the flight flags weren't used
- Hopefully fixed some lag with the movement flags (specially the message sending ones - need feedback)
Small Fix [5.8.3]
FIXED:
- Fixes an issue with other entities being removed in NoMobSpawnsType flag
CHANGED:
- Allow
gpflags.admin.*
perm to covergpflags.nomobspawnstype.*
Small Fix [5.8.2]
FIXED:
- Fixed an issue with the change biome flag not working in 1.15+ (for this fix to actually work you need to update your Spigot 1.15.2 jar to a new build as of yesterday)