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JSONize size mutations, remove barefeet penalty, Ceph Gills fix (cata…
…clysmbnteam#1486) * Move behavior of more mutations to flags * Whoops, forgot a flag * astylin' * Reversions per feedback * Fix couple things I forgot earlier * Suggestions per feedback * Mod and doc update * Update enchantment_test.cpp * Start work on defining resize enum * Update mutation.h * Update mutation.h * And finally get the enum actually compiling Still unsure how to actually use it. * Commit current WIP for now * And commit current WIP * Commit latest changes for feedback Currently trying to load game will print the "Invalid m_size" error after a successful compile test. * And now it all actually works * Stylin' and other updoots * Further fixes * Update character.cpp * Update monster.cpp * Begone, lack of defaults Fucking switch/cases * I said begone * Further fixes per feedback * Suggestions per feedback * Fix from Coolthulhu's findings
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