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CogStation Remake #1175
CogStation Remake #1175
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Cogmap1 Remake
Add files via upload
Patch 3 for CogStation
Patch 4 for CogStation
Remake of CogStation
CogStation Remake
CogStation Remake
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Please save your map in TGM format using SDMM, and install the git hooks in tools/hooks/install.bat
File should now be in TGM format, as for git hooks, I had no idea how to proceed with that, so I downloaded newest version and installed it and then opened tgstataion.dme in SDMM and did changes in file |
Just go in your pc to the folder I mentioned in the repo and run install.bat |
I did, Linters finished with warning |
These last few updates are for something i missed, should pass all checks again, on other note, last time there were warnings about Node.js 16 actions being deprecated and to update them to use Node.js 20 actions/checkout@v3, actions/cache@v3, actions/upload-artifact@v3 It appears to be asking to update workflow to use v4 actions? |
Test Merge Removed |
About The Pull Request
Remake of Cogmap 1 built to fit the server and look like other maps in rotation like BoxStation, DeltaStation, MetaStation while combining designs of multiple Goonstation maps such as: Cogmap 1, Cogmap 2, Oshan Laboaratory, Kondaru, expands on departments and maintenance with a lot of QOL with a lot of buttons and shutters.
Note: I have play tested this map many times and i haven't found anything to correct, so this should be finished product, but i might have missed something, this map will still get active updates and corrections upon found problems.
Why It's Good For The Game
Due to current CogStation version being old Goonstation version of map, I have updated it to current Cogmap 1 version and then modified it to fit the server. People who playtested it and looked over the screenshots gave mostly positive reviews that it is better and looks better too, only part that some peole did not like was kitchen and botany being too far, but that is very similar to original and i had no idea how to change it to better without compromising looks. I put a lot of time into decals and details to try give the map more life than being just gray floor. Screenshots trough development can be found on mapping channel on Discord, if you cannot find such thing then you are on wrong Discord server or this is PR to wrong codebase,
A Port?
"Cogmap 1" (Goonstation)
Pre-Merge Checklist
Changelog
🆑
del:
add:
tweak:
Perma is now perma + genpop
Atmos moved
Supply and Scrubbers network now use layers
Engineering moved
Engine is now SM
Cargo moved
T-comms moved
AI sat has been merged with science
Robotics moved
Blueshield office is now connected to bridge
fix:
expansion:
qol:
/:cl: