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#undef PIXEL_SHIFT_MAXIMUM | ||
#define PIXEL_SHIFT_MAXIMUM 32 | ||
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#define BREATH_NITROGEN /datum/breathing_class/nitrogen |
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2023-12-02: | ||
LeChatGuid2: | ||
- rscadd: Alpha pet capsule, allowing to spawn the alpha versions of the funclaws | ||
ariaworld: | ||
- rscadd: Arm Warmers (Sprites by Keila) |
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17 changes: 17 additions & 0 deletions
17
modular_splurt/code/game/objects/items/tanks/tank_types.dm
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/obj/item/tank/internals/nitrogen | ||
name = "nitrogen internals tank" | ||
desc = "An enlarged internals tank. This one is full of nitrogen. If you don't breathe nitrogen, you shouldn't use this." | ||
icon_state = "nitrogen_belt" | ||
icon = 'modular_splurt/icons/obj/items_and_weapons.dmi' | ||
lefthand_file = 'modular_splurt/icons/mob/inhands/items_lefthand.dmi' | ||
righthand_file = 'modular_splurt/icons/mob/inhands/items_righthand.dmi' | ||
distribute_pressure = TANK_DEFAULT_RELEASE_PRESSURE | ||
flags_1 = CONDUCT_1 | ||
slot_flags = ITEM_SLOT_BELT | ||
w_class = WEIGHT_CLASS_SMALL | ||
force = 4 | ||
volume = 6 | ||
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/obj/item/tank/internals/nitrogen/populate_gas() | ||
air_contents.set_moles(GAS_N2, (12*ONE_ATMOSPHERE)*volume/(R_IDEAL_GAS_EQUATION*T20C)) //Double the normal, since these are likely gonna be a nightmare to get refilled | ||
return |
11 changes: 11 additions & 0 deletions
11
modular_splurt/code/modules/atmospherics/auxgm/breathing_classes.dm
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/datum/breathing_class/nitrogen | ||
gases = list( | ||
GAS_N2 = 1, | ||
) | ||
products = list( | ||
GAS_CO2 = 1, | ||
) | ||
low_alert_category = "not_enough_N2" | ||
low_alert_datum = /atom/movable/screen/alert/not_enough_nitro | ||
high_alert_category = "too_much_N2" | ||
high_alert_datum = /atom/movable/screen/alert/too_much_nitro |
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/datum/outfit/vox | ||
name = "Vox" | ||
r_hand = /obj/item/tank/internals/plasmaman/belt/full | ||
r_hand = /obj/item/tank/internals/nitrogen | ||
l_hand = /obj/item/tank/internals/doublenitrogen | ||
mask = /obj/item/clothing/mask/breath |
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//(SPLURT VERSION - To add special behaviours) | ||
/obj/item/clothing/wrists |
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41
modular_splurt/code/modules/clothing/wrists/miscellaneous.dm
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// Sprites by Keila | ||
/obj/item/clothing/wrists/armwarmer | ||
name = "Arm Warmers" | ||
desc = "A pair of arm warmers." | ||
icon = 'modular_splurt/icons/obj/clothing/wrists.dmi' | ||
mob_overlay_icon = 'modular_splurt/icons/mob/clothing/wrists.dmi' | ||
icon_state = "armwarmer" | ||
item_state = "armwarmer" | ||
body_parts_covered = ARMS | ||
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/obj/item/clothing/wrists/armwarmer/long | ||
name = "Long Arm Warmers" | ||
desc = "A pair of long arm warmers." | ||
icon = 'modular_splurt/icons/obj/clothing/wrists.dmi' | ||
mob_overlay_icon = 'modular_splurt/icons/mob/clothing/wrists.dmi' | ||
icon_state = "armwarmer_long" | ||
item_state = "armwarmer_long" | ||
body_parts_covered = ARMS | ||
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/obj/item/clothing/wrists/armwarmer_striped | ||
name = "Striped Arm Warmers" | ||
desc = "A pair of striped arm warmers." | ||
icon = 'modular_splurt/icons/obj/clothing/wrists.dmi' | ||
mob_overlay_icon = 'modular_splurt/icons/mob/clothing/wrists.dmi' | ||
icon_state = "armwarmer_striped" | ||
item_state = "armwarmer_striped" | ||
body_parts_covered = ARMS | ||
var/list/poly_colors = list("#FFFFFF", "#FFFFFF") | ||
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/obj/item/clothing/wrists/armwarmer_striped/long | ||
name = "Long Striped Arm Warmers" | ||
desc = "A pair of long striped arm warmers." | ||
icon = 'modular_splurt/icons/obj/clothing/wrists.dmi' | ||
mob_overlay_icon = 'modular_splurt/icons/mob/clothing/wrists.dmi' | ||
icon_state = "armwarmer_striped_long" | ||
item_state = "armwarmer_striped_long" | ||
body_parts_covered = ARMS | ||
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/obj/item/clothing/wrists/armwarmer_striped/ComponentInitialize() | ||
. = ..() | ||
AddElement(/datum/element/polychromic, poly_colors, 2) |
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