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@GreemDev GreemDev released this 19 Dec 06:26
· 143 commits to master since this release

Significant changes include:
JIT Sparse Function Table (original work by @riperiperi, work repurposed & PR opened by @LotP1),
Custom Refresh Rate (original work by @jcm93, work repurposed & PR opened by @KeatonTheBot),
A fix for the min/max/close controls being too wide on Windows with the new title bar (by @Daninator1),
And a prod.keys installer helper (by @nicola02nb).

Merged PRs in this release (in the order they were merged):
#280, #282, #285, #258, #281, #250, #309, #310, #238, #313, #311, #95, #302, #257, #233, #329, #319, #330, #331, #339, #340, #352, #353, #332, #343, #342, #363, #356, #371, #338, #381, #383

UI

  • Adapt accent color to the system theme
    • Works flawlessly on Windows, and has support on Linux depending on your system configuration.
  • Moved shader compilation hint, current GPU, and graphics backend to the right side of the status bar, next to the firmware version.
  • Moved to a new icon made by @matthew-5pl in #381, which is now used everywhere
  • Removed the "Game:" prefix in front of the FPS counter.
  • Fix missing total DLC count in the Manage DLC window.
  • When clicking the Check for Updates button, it will allow you to click a button to open the changelog of the current version.
    • When an update is incoming this button is also present, to show you what the new version has.
  • Fix Github & Discord icons getting cuttoff in the About window (#310)
  • The about window now has my name and my name only under the maintainer section, and moved the other names previously there below it to "Formerly Maintained By"
    • This was done to clear up confusion that the OG maintainers are involved, when they are not.
  • Added FAQ, Setup, and LDN guides to the "Help" menu dropdown (#383)
  • RPC:
    • Added the following games:
      • Diablo 3 Eternal Collection
      • TSUKIHIME -A piece of blue glass moon-

I18N

HLE

  • Cabinet applet (#340)
  • Custom refresh rate mode (#238)
    • This does not magically make games able to run at higher framerates without mods.

    • This is more akin to a framelimiter, for games which don't have such restrictions, or for when you have mods which enable such framerates.

Nerd Zone

  • Collapsed XCIFileTrimmerLog implementations into one static class with 2 inner classes.
  • Added firmware prefix when the firmware application is loaded
    • Additionally allowed providing custom application names & versions, namely for firmware applications.

ARMeilleure

  • JIT Sparse Function Table (#250)
    • Minor performance increase in some games, bigger increase in others.
    • Degrades performance on systems with DDR3 memory.
  • Mario Kart Live: Home Circuit now boots (#331, #353)
  • Super Tux Kart latest preview now boots (#280, #339)

Vulkan

  • Fix PushDescriptors logic (#257)
Platform Artifact
Windows 64 bit Release Windows Artifact
Linux 64 bit Release Linux Artifact
Linux arm 64 bit Release Linux arm Artifact
macOS Release macOS Artifact