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Revert "Validation Project v2 (#444)"
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,73 @@ | ||
using System; | ||
using Microsoft.Build.Utilities; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.IO; | ||
using Newtonsoft.Json; | ||
using Microsoft.Build.Framework; | ||
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namespace Ryujinx.BuildValidationTasks | ||
{ | ||
public class LocaleValidationTask : Task | ||
{ | ||
public override bool Execute() | ||
{ | ||
string path = System.Reflection.Assembly.GetExecutingAssembly().Location; | ||
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if (path.Split(["src"], StringSplitOptions.None).Length == 1) | ||
{ | ||
//i assume that we are in a build directory in the solution dir | ||
path = new FileInfo(path).Directory!.Parent!.GetDirectories("src")[0].GetDirectories("Ryujinx")[0].GetDirectories("Assets")[0].GetFiles("locales.json")[0].FullName; | ||
} | ||
else | ||
{ | ||
path = path.Split(["src"], StringSplitOptions.None)[0]; | ||
path = new FileInfo(path).Directory!.GetDirectories("src")[0].GetDirectories("Ryujinx")[0].GetDirectories("Assets")[0].GetFiles("locales.json")[0].FullName; | ||
} | ||
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string data; | ||
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using (StreamReader sr = new(path)) | ||
{ | ||
data = sr.ReadToEnd(); | ||
} | ||
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LocalesJson json = JsonConvert.DeserializeObject<LocalesJson>(data); | ||
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for (int i = 0; i < json.Locales.Count; i++) | ||
{ | ||
LocalesEntry locale = json.Locales[i]; | ||
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foreach (string langCode in json.Languages.Where(it => !locale.Translations.ContainsKey(it))) | ||
{ | ||
locale.Translations.Add(langCode, string.Empty); | ||
Log.LogMessage(MessageImportance.High, $"Added '{langCode}' to Locale '{locale.ID}'"); | ||
} | ||
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locale.Translations = locale.Translations.OrderBy(pair => pair.Key).ToDictionary(pair => pair.Key, pair => pair.Value); | ||
json.Locales[i] = locale; | ||
} | ||
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string jsonString = JsonConvert.SerializeObject(json, Formatting.Indented); | ||
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using (StreamWriter sw = new(path)) | ||
{ | ||
sw.Write(jsonString); | ||
} | ||
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return true; | ||
} | ||
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struct LocalesJson | ||
{ | ||
public List<string> Languages { get; set; } | ||
public List<LocalesEntry> Locales { get; set; } | ||
} | ||
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struct LocalesEntry | ||
{ | ||
public string ID { get; set; } | ||
public Dictionary<string, string> Translations { get; set; } | ||
} | ||
} | ||
} |
117 changes: 0 additions & 117 deletions
117
src/Ryujinx.BuildValidationTasks/LocalesValidationTask.cs
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19 changes: 11 additions & 8 deletions
19
src/Ryujinx.BuildValidationTasks/Ryujinx.BuildValidationTasks.csproj
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Original file line number | Diff line number | Diff line change |
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@@ -1,16 +1,19 @@ | ||
<Project Sdk="Microsoft.NET.Sdk"> | ||
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<PropertyGroup> | ||
<OutputType>Exe</OutputType> | ||
<TargetFramework>netstandard2.0</TargetFramework> | ||
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies> | ||
</PropertyGroup> | ||
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<Target Name="PostBuildTarget" AfterTargets="AfterBuild"> | ||
<Message Text="Running Validation Project" Importance="high" /> | ||
<ItemGroup> | ||
<PackageReference Include="Microsoft.Build.Utilities.Core" /> | ||
<PackageReference Include="Newtonsoft.Json" /> | ||
</ItemGroup> | ||
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<Exec WorkingDirectory="$(ProjectDir)bin\Debug\$(TargetFramework)\" | ||
Command="dotnet Ryujinx.BuildValidationTasks.dll "$(ProjectDir)..\..\\"" | ||
ConsoleToMsBuild="true" | ||
/> | ||
<UsingTask TaskName="Ryujinx.BuildValidationTasks.LocaleValidationTask" TaskFactory="TaskHostFactory" AssemblyFile="$(OutDir)Ryujinx.BuildValidationTasks.dll" /> | ||
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<Target Name="LocalesJsonValidation" AfterTargets="AfterRebuild"> | ||
<LocaleValidationTask /> | ||
</Target> | ||
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</Project> | ||
</Project> |
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