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@@ -0,0 +1,167 @@ | ||
<?xml version="1.0"?> | ||
<!-- | ||
license:CC0-1.0 | ||
--> | ||
<mamelayout version="2"> | ||
<element name="panel"> | ||
<!--<image file="teletex800.png" />--> | ||
</element> | ||
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<element name="button"> | ||
<rect> | ||
<color red="0.25" green="0.25" blue="0.25" /> | ||
</rect> | ||
</element> | ||
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<element name="red_led" defstate="0"> | ||
<disk state="0"> | ||
<color red="0.20" green="0.0" blue="0.0" /> | ||
</disk> | ||
<disk state="1"> | ||
<color red="0.75" green="0.0" blue="0.0" /> | ||
</disk> | ||
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<element name="green_led" defstate="0"> | ||
<disk state="0"> | ||
<color red="0.0" green="0.20" blue="0.0" /> | ||
</disk> | ||
<disk state="1"> | ||
<color red="0.0" green="0.75" blue="0.0" /> | ||
</disk> | ||
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<element name="digit" defstate="0"> | ||
<led7seg> | ||
<color red="0.0" green="1.0" blue="0.0" /> | ||
</led7seg> | ||
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<element name="time_led" defstate="0"> | ||
<text state="0" string="TID"> | ||
<color red="0.0" green="0.20" blue="0.0" /> | ||
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<text state="1" string="TID"> | ||
<color red="0.0" green="0.75" blue="0.0" /> | ||
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<text state="0" string="DAT"> | ||
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<text state="0" string="ÅR"> | ||
<color red="0.0" green="0.20" blue="0.0" /> | ||
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<color red="0.0" green="0.75" blue="0.0" /> | ||
</text> | ||
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<view name="Front panel"> | ||
<bounds x="0" y="0" width="810" height="473" /> | ||
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<element ref="panel"> | ||
<bounds x="0" y="0" width="810" height="473" /> | ||
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<!-- BATTERI DRIFT --> | ||
<element name="bat_led" ref="red_led"> | ||
<bounds x="114" y="118" width="16" height="16" /> | ||
</element> | ||
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<!-- SKRIVAR FEL --> | ||
<element name="pr_led" ref="red_led"> | ||
<bounds x="205" y="118" width="16" height="16" /> | ||
</element> | ||
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<!-- OKVITT TELEX --> | ||
<element name="telex_led" ref="green_led"> | ||
<bounds x="298" y="118" width="16" height="16" /> | ||
</element> | ||
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<!-- MOTTAGNA --> | ||
<element name="rx_digit0" ref="digit"> | ||
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<element name="rx_digit1" ref="digit"> | ||
<bounds x="440" y="107" width="38" height="49" /> | ||
</element> | ||
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<!-- SEND KÖ --> | ||
<element name="tx_digit0" ref="digit"> | ||
<bounds x="522" y="107" width="38" height="49" /> | ||
</element> | ||
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<element name="tx_digit1" ref="digit"> | ||
<bounds x="578" y="107" width="38" height="49" /> | ||
</element> | ||
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<!-- TID --> | ||
<element name="time_led" ref="time_led"> | ||
<bounds x="658" y="99" width="29" height="14" /> | ||
</element> | ||
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<!-- DAT --> | ||
<element name="date_led" ref="date_led"> | ||
<bounds x="659" y="123" width="29" height="14" /> | ||
</element> | ||
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<!-- ÅR --> | ||
<element name="year_led" ref="year_led"> | ||
<bounds x="659" y="147" width="22" height="14" /> | ||
</element> | ||
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<!-- MINNES VARNING --> | ||
<element name="mem_led" ref="red_led"> | ||
<bounds x="114" y="204" width="16" height="16" /> | ||
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<!-- OBS --> | ||
<element name="obs_led" ref="red_led"> | ||
<bounds x="205" y="204" width="16" height="16" /> | ||
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<!-- SKRIV --> | ||
<element name="write_led" ref="green_led"> | ||
<bounds x="298" y="204" width="16" height="16" /> | ||
</element> | ||
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<!-- LOG --> | ||
<element name="log_led" ref="green_led"> | ||
<bounds x="388" y="204" width="16" height="16" /> | ||
</element> | ||
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<!-- KÖ --> | ||
<element name="queue_led" ref="green_led"> | ||
<bounds x="479" y="204" width="16" height="16" /> | ||
</element> | ||
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<!-- ALLA --> | ||
<element name="all_led" ref="green_led"> | ||
<bounds x="571" y="204" width="16" height="16" /> | ||
</element> | ||
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<!-- SKRIV --> | ||
<element ref="button" inputtag="BTN" inputmask="0x01"> | ||
<bounds x="275" y="262" width="54" height="54" /> | ||
</element> | ||
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<!-- ALLA --> | ||
<element ref="button" inputtag="BTN" inputmask="0x02"> | ||
<bounds x="556" y="261" width="54" height="54" /> | ||
</element> | ||
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<!-- KLOCK --> | ||
<element ref="button" inputtag="BTN" inputmask="0x04"> | ||
<bounds x="648" y="263" width="54" height="54" /> | ||
</element> | ||
</view> | ||
</mamelayout> |
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Original file line number | Diff line number | Diff line change |
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@@ -28,15 +28,16 @@ Cobra Command (Japan) (c) 1988 Data East Corporation (6809) | |
All games use a 6502 for sound (some are encrypted), all games except Cobracom | ||
and Oscar use an Intel 8751 for protection & coinage. | ||
Meikyuu Hunter G was formerly known as Mazehunter. | ||
Meikyuu Hunter G was formerly known as Mazehunter. It's a Japan-only modified | ||
version of Ghostbusters, due to licensing restrictions. | ||
Emulation by Bryan McPhail, [email protected] | ||
Thanks to Jose Miguel Morales Farreras for Super Real Darwin information! | ||
TODO: | ||
- shackled continue after game over does not work, see MT0418. It's not that | ||
big of an issue for user-wise, since credits add more health. For breywood, | ||
it appears to work ok after the 1st level. | ||
big of an issue user-wise, since credits add more health. For breywood, it | ||
appears to work ok after the 1st level. | ||
- srdarwin 'double' sprites appearing from the top of the screen are clipped | ||
- strangely coloured butterfly on Garyo Retsuden water levels! | ||
- gondo 2nd coin doesn't work, probably due to hacked MCU ROM | ||
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@@ -4036,8 +4037,8 @@ GAME( 1987, ghostb, 0, ghostb, ghostb, ghostb_state, empty_in | |
GAME( 1987, ghostb2a, ghostb, ghostb, ghostb2a, ghostb_state, empty_init, ROT0, "Data East USA", "The Real Ghostbusters (US 2 Players)", MACHINE_SUPPORTS_SAVE ) | ||
GAME( 1987, ghostb3, ghostb, ghostb, ghostb3, ghostb_state, empty_init, ROT0, "Data East USA", "The Real Ghostbusters (US 3 Players, revision 3B?)", MACHINE_SUPPORTS_SAVE ) | ||
GAME( 1987, ghostb3a, ghostb, ghostb, ghostb3, ghostb_state, empty_init, ROT0, "Data East USA", "The Real Ghostbusters (US 3 Players, revision 2)", MACHINE_SUPPORTS_SAVE ) | ||
GAME( 1987, meikyuh, ghostb, meikyuh, meikyuh, ghostb_state, empty_init, ROT0, "Data East Corporation", "Meikyuu Hunter G (Japan)", MACHINE_SUPPORTS_SAVE ) | ||
GAME( 1987, meikyuhbl, ghostb, meikyuh, meikyuh, ghostb_state, init_meikyuhbl, ROT0, "bootleg", "Meikyuu Hunter G (Japan, bootleg)", MACHINE_SUPPORTS_SAVE ) | ||
GAME( 1987, meikyuh, 0, meikyuh, meikyuh, ghostb_state, empty_init, ROT0, "Data East Corporation", "Meikyuu Hunter G (Japan)", MACHINE_SUPPORTS_SAVE ) // modified Ghostbusters | ||
GAME( 1987, meikyuhbl, meikyuh, meikyuh, meikyuh, ghostb_state, init_meikyuhbl, ROT0, "bootleg", "Meikyuu Hunter G (Japan, bootleg)", MACHINE_SUPPORTS_SAVE ) | ||
GAME( 1987, csilver, 0, csilver, csilver, csilver_state, empty_init, ROT0, "Data East Corporation", "Captain Silver (World)", MACHINE_SUPPORTS_SAVE ) | ||
GAME( 1987, csilverj, csilver, csilver, csilverj, csilver_state, empty_init, ROT0, "Data East Corporation", "Captain Silver (Japan, revision 2)", MACHINE_SUPPORTS_SAVE ) | ||
GAME( 1987, csilverja, csilver, csilver, csilver, csilver_state, empty_init, ROT0, "Data East Corporation", "Captain Silver (Japan, revision 1)", MACHINE_SUPPORTS_SAVE ) | ||
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