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👼Script
ProceduralManager
- exposed API to regen mesh in place.
There are 2 new methods in AngelScript `ProceduralManagerClass`: * `void rebuildObjectMesh(ProceduralObjectClassPtr@)` - previously private `updateObject()` * `void deleteObjectMesh(ProceduralObjectClassPtr@)` - previously private `deleteObject()` script 'road_editor.as' updated to use this.
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