You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Added get_global_class_name method to Script. Now GDScriptParser uses this first to determine global class names, instead of parsing the script file again.
Added a way for platforms to define a custom resource pack location.
Added more defines for platform specific configs.
Added S3TC_NOT_SUPPORTED define to be used by platforms externally.
Added optional GLES2_LOAD_EXT_NO_DLCFN_AVAILABLE define for the rasterizer storage.
Changed
Turn custom module paths relative to the engine's directory when they reside inside the engine's folder.
Fixed
Found and updated some remaining old Java package paths.
Fix checking the wrong property in the Android's export plugin.
Moved dlfcn.h include in RasterizerStorageGLES2 to it's proper place according to the comment above it.
Fix custom module paths for the editor builds.
Small tweaks to HTTPServerSimple, mostly related to ssl handling.
Fix FileCache for files in .pck-s.
Fix DirAccess::get_filesystem_abspath_for() for .pck files.