-
Notifications
You must be signed in to change notification settings - Fork 10
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Initial StaticBody support for the prop system.
- Loading branch information
Showing
7 changed files
with
454 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,205 @@ | ||
/* | ||
Copyright (c) 2019-2023 Péter Magyar | ||
Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
The above copyright notice and this permission notice shall be included in all | ||
copies or substantial portions of the Software. | ||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
SOFTWARE. | ||
*/ | ||
|
||
#include "prop_data_collision_object.h" | ||
|
||
#include "prop_data.h" | ||
|
||
#include "scene/3d/collision_shape.h" | ||
#include "scene/3d/physics_body.h" | ||
|
||
uint32_t PropDataCollisionObject::get_collision_layer() const { | ||
return _collision_layer; | ||
} | ||
void PropDataCollisionObject::set_collision_layer(const uint32_t p_layer) { | ||
_collision_layer = p_layer; | ||
} | ||
|
||
uint32_t PropDataCollisionObject::get_collision_mask() const { | ||
return _collision_mask; | ||
} | ||
void PropDataCollisionObject::set_collision_mask(const uint32_t p_mask) { | ||
_collision_mask = p_mask; | ||
} | ||
|
||
int PropDataCollisionObject::get_collision_shape_count() const { | ||
return _shapes.size(); | ||
} | ||
void PropDataCollisionObject::set_collision_shape_count(const int p_count) { | ||
_shapes.resize(p_count); | ||
} | ||
|
||
Transform PropDataCollisionObject::get_collision_shape_transform(const int p_index) const { | ||
ERR_FAIL_INDEX_V(p_index, _shapes.size(), Transform()); | ||
|
||
return _shapes[p_index].transform; | ||
} | ||
void PropDataCollisionObject::set_collision_shape_transform(const int p_index, const Transform &p_transform) { | ||
ERR_FAIL_INDEX(p_index, _shapes.size()); | ||
|
||
_shapes.write[p_index].transform = p_transform; | ||
} | ||
|
||
Ref<Shape> PropDataCollisionObject::get_collision_shape(const int p_index) const { | ||
ERR_FAIL_INDEX_V(p_index, _shapes.size(), Ref<Shape>()); | ||
|
||
return _shapes[p_index].shape; | ||
} | ||
void PropDataCollisionObject::set_collision_shape(const int p_index, const Ref<Shape> &p_shape) { | ||
ERR_FAIL_INDEX(p_index, _shapes.size()); | ||
|
||
_shapes.write[p_index].shape = p_shape; | ||
} | ||
|
||
void PropDataCollisionObject::add_collision_shape(const Transform &p_transform, const Ref<Shape> &p_shape) { | ||
ShapeEntry e; | ||
e.transform = p_transform; | ||
e.shape = p_shape; | ||
_shapes.push_back(e); | ||
} | ||
void PropDataCollisionObject::remove_collision_shape(const int p_index) { | ||
ERR_FAIL_INDEX(p_index, _shapes.size()); | ||
|
||
_shapes.remove(p_index); | ||
} | ||
|
||
bool PropDataCollisionObject::_processor_evaluate_children() { | ||
return false; | ||
} | ||
|
||
void PropDataCollisionObject::processor_process_collision_objects(Node *node, const Transform &transform) { | ||
int cc = node->get_child_count(); | ||
for (int i = 0; i < cc; ++i) { | ||
Node *c = node->get_child(i); | ||
|
||
CollisionShape *cs = Object::cast_to<CollisionShape>(c); | ||
|
||
if (!cs) { | ||
continue; | ||
} | ||
|
||
Transform current_transform = transform * cs->get_transform(); | ||
Ref<Shape> shape = cs->get_shape(); | ||
|
||
if (shape.is_valid()) { | ||
add_collision_shape(current_transform, shape); | ||
} | ||
|
||
if (c->get_child_count() > 0) { | ||
processor_process_collision_objects(c, current_transform); | ||
} | ||
} | ||
} | ||
|
||
void PropDataCollisionObject::processor_create_shapes_for(Node *root) { | ||
for (int i = 0; i < _shapes.size(); ++i) { | ||
const ShapeEntry &e = _shapes[i]; | ||
|
||
if (!e.shape.is_valid()) { | ||
continue; | ||
} | ||
|
||
CollisionShape *cs = memnew(CollisionShape); | ||
cs->set_transform(e.transform); | ||
cs->set_shape(e.shape); | ||
root->add_child(cs); | ||
} | ||
} | ||
|
||
PropDataCollisionObject::PropDataCollisionObject() { | ||
_collision_layer = 0; | ||
_collision_mask = 0; | ||
} | ||
PropDataCollisionObject::~PropDataCollisionObject() { | ||
} | ||
|
||
bool PropDataCollisionObject::_set(const StringName &p_name, const Variant &p_value) { | ||
String p = p_name; | ||
|
||
if (!p.begins_with("shapes/")) { | ||
return false; | ||
} | ||
|
||
int index = p.get_slicec('/', 1).to_int(); | ||
|
||
String prop = p.get_slicec('/', 2); | ||
|
||
if (prop == "transform") { | ||
_shapes.write[index].transform = p_value; | ||
return true; | ||
} else if (prop == "shape") { | ||
_shapes.write[index].shape = p_value; | ||
return true; | ||
} | ||
|
||
return false; | ||
} | ||
bool PropDataCollisionObject::_get(const StringName &p_name, Variant &r_ret) const { | ||
String p = p_name; | ||
|
||
if (!p.begins_with("shapes/")) { | ||
return false; | ||
} | ||
|
||
int index = p.get_slicec('/', 1).to_int(); | ||
|
||
String prop = p.get_slicec('/', 2); | ||
|
||
if (prop == "transform") { | ||
r_ret = _shapes[index].transform; | ||
return true; | ||
} else if (prop == "shape") { | ||
r_ret = _shapes[index].shape; | ||
return true; | ||
} | ||
|
||
return false; | ||
} | ||
void PropDataCollisionObject::_get_property_list(List<PropertyInfo> *p_list) const { | ||
for (int i = 0; i < _shapes.size(); ++i) { | ||
p_list->push_back(PropertyInfo(Variant::TRANSFORM, "shapes/" + itos(i) + "/transform")); | ||
p_list->push_back(PropertyInfo(Variant::OBJECT, "shapes/" + itos(i) + "/shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape")); | ||
} | ||
} | ||
|
||
void PropDataCollisionObject::_bind_methods() { | ||
ClassDB::bind_method(D_METHOD("get_collision_layer"), &PropDataCollisionObject::get_collision_layer); | ||
ClassDB::bind_method(D_METHOD("set_collision_layer", "layer"), &PropDataCollisionObject::set_collision_layer); | ||
ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_layer", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_layer", "get_collision_layer"); | ||
|
||
ClassDB::bind_method(D_METHOD("get_collision_mask"), &PropDataCollisionObject::get_collision_mask); | ||
ClassDB::bind_method(D_METHOD("set_collision_mask", "value"), &PropDataCollisionObject::set_collision_mask); | ||
ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask"); | ||
|
||
ClassDB::bind_method(D_METHOD("get_collision_shape_count"), &PropDataCollisionObject::get_collision_shape_count); | ||
ClassDB::bind_method(D_METHOD("set_collision_shape_count", "value"), &PropDataCollisionObject::set_collision_shape_count); | ||
ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_shape_count", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), "set_collision_shape_count", "get_collision_shape_count"); | ||
|
||
ClassDB::bind_method(D_METHOD("get_collision_shape_transform"), &PropDataCollisionObject::get_collision_shape_transform); | ||
ClassDB::bind_method(D_METHOD("set_collision_shape_transform", "index", "transform"), &PropDataCollisionObject::set_collision_shape_transform); | ||
|
||
ClassDB::bind_method(D_METHOD("get_collision_shape"), &PropDataCollisionObject::get_collision_shape); | ||
ClassDB::bind_method(D_METHOD("set_collision_shape", "index", "shape"), &PropDataCollisionObject::set_collision_shape); | ||
|
||
ClassDB::bind_method(D_METHOD("add_collision_shape", "transform", "shape"), &PropDataCollisionObject::add_collision_shape); | ||
ClassDB::bind_method(D_METHOD("remove_collision_shape", "index"), &PropDataCollisionObject::remove_collision_shape); | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,77 @@ | ||
#ifndef PROP_DATA_COLLISION_OBJECT_H | ||
#define PROP_DATA_COLLISION_OBJECT_H | ||
|
||
/* | ||
Copyright (c) 2023-present Péter Magyar | ||
Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
The above copyright notice and this permission notice shall be included in all | ||
copies or substantial portions of the Software. | ||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
SOFTWARE. | ||
*/ | ||
|
||
#include "prop_data_entry.h" | ||
|
||
class Shape; | ||
|
||
class PropDataCollisionObject : public PropDataEntry { | ||
GDCLASS(PropDataCollisionObject, PropDataEntry); | ||
|
||
public: | ||
uint32_t get_collision_layer() const; | ||
void set_collision_layer(const uint32_t p_layer); | ||
|
||
uint32_t get_collision_mask() const; | ||
void set_collision_mask(const uint32_t p_mask); | ||
|
||
int get_collision_shape_count() const; | ||
void set_collision_shape_count(const int p_count); | ||
|
||
Transform get_collision_shape_transform(const int p_index) const; | ||
void set_collision_shape_transform(const int p_index, const Transform &p_transform); | ||
|
||
Ref<Shape> get_collision_shape(const int p_index) const; | ||
void set_collision_shape(const int p_index, const Ref<Shape> &p_shape); | ||
|
||
void add_collision_shape(const Transform &p_transform, const Ref<Shape> &p_shape); | ||
void remove_collision_shape(const int p_index); | ||
|
||
bool _processor_evaluate_children(); | ||
|
||
void processor_process_collision_objects(Node *node, const Transform &transform); | ||
void processor_create_shapes_for(Node *root); | ||
|
||
PropDataCollisionObject(); | ||
~PropDataCollisionObject(); | ||
|
||
protected: | ||
bool _set(const StringName &p_name, const Variant &p_value); | ||
bool _get(const StringName &p_name, Variant &r_ret) const; | ||
void _get_property_list(List<PropertyInfo> *p_list) const; | ||
|
||
static void _bind_methods(); | ||
|
||
struct ShapeEntry { | ||
Transform transform; | ||
Ref<Shape> shape; | ||
}; | ||
|
||
uint32_t _collision_layer; | ||
uint32_t _collision_mask; | ||
Vector<ShapeEntry> _shapes; | ||
}; | ||
|
||
#endif |
Oops, something went wrong.