Releases
v1.3.1.0
Fixes
Unit change of temperature now updates calendar correctly.
Weekday of the forecast now aligns with the finances page.
When having no animals, the health is not influenced anymore.
Repair is now always possible even for old, used vehicles.
Skipping night now takes less long to finish when going through a transition.
Calendar was inconsistent after reloading the game.
Compaction of chaff is still possible after driving in snow now.
Text color of germination temperature is now correct even with mouse-over.
Some equipment got very large upkeep costs.
Days until repair was not correct in the vehicle ingame screen after changing season length.
Tedder will turn grass to hay in wet crop conditions if crop moisture is turned off.
Prevent multi materials nodes garbage collection.
Support straw harvest early placeables
Improvements
No overtime pay in weekends.
You can now spread manure when soil is frozen.
Improved reliability of Skip Night.
Improved texts and information.
[Console] Show weather forecast when starting a new game.
Repair cost is capped at 10% of original price.
Vehicle GUI shows daily tax for vehicles and tax + repair for other equipment.
Vehicle upkeep in the game menu is now only red when maintenance is required.
Growth now allows more complex GEO mods.
No maintenance costs for equipment that has no dailyUpkeep.
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