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Add: generic resource manager #41

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Razish opened this issue Jul 17, 2015 · 0 comments
Open

Add: generic resource manager #41

Razish opened this issue Jul 17, 2015 · 0 comments

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@Razish
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Razish commented Jul 17, 2015

e.g. registering shaders, textures, meshes, materials.

Templated, inherited or handle-based?
std::shared_ptr to indicate ownership? manual ref-count? resources will be shared

need to discern between networked resources and local resource handles, i.e. server may indicate a material is being used on an entity, which correlates to multiple resources on the client?

@Razish Razish changed the title Generic resource manager Add: generic resource manager May 15, 2017
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