Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add: Asynchronous file loading #54

Open
Razish opened this issue May 3, 2016 · 0 comments
Open

Add: Asynchronous file loading #54

Razish opened this issue May 3, 2016 · 0 comments

Comments

@Razish
Copy link
Owner

Razish commented May 3, 2016

Since we (should) use handles for all loaded resources, we should provide the ability to load from disk asynchronously, which will be the default behaviour.
Once the resource is loaded, it should also have a callback so the loader/caller can read data from it (e.g. model dimensions, material information). This may be implemented by polling at the start or end of each frame so it can be done on the main thread.

ref #29 "Move mesh loading outside of renderer"
ref #41 "Generic resource manager"
depends #51 "Renderer + asset reloading"

@Razish Razish changed the title Asynchronous file loading Add: Asynchronous file loading May 14, 2017
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant